private void _setCellOutfits(int index, PropertyChar property) { bool isOwn = property != null; bool isEquip = property != null && property.EquipSlot != -1; controlPropertys.SetItemCaption(index, isOwn, isEquip); }
public PropertyChar AddItem(SerializablePropertys propertys, string slug) { var v_slug = propertys.PropertyBySlug(slug); if (v_slug == null) { InputFieldHelper.Instance.ShowNoti(string.Format("Item {0} not found (check propertys list)", slug)); return(null); } ShouldUpdateGUIContent = true; countNewItem++; if (v_slug.StackInBag) { for (int i = 0; i < PropertysChar.Count; i++) { var p = PropertysChar[i]; if (p.Slug == slug) { p.Count = p.Count + 1; return(p); } } } var p_new = PropertyChar.CreateFromSlug(v_slug, slug); PropertysChar.Add(p_new); return(p_new); }
private void _refreshPets(SerializablePropertys propertys, bool isBeginShow) { int lastSelectedIndex = controlPropertys.ListItem.selectedIndex; controlPropertys.ResetListItem(); controlPropertys.ResetSelectItem(); for (int i = 0; i < propertys.Count; i++) { var propertyData = propertys.PropertyByIndex(i); if (propertyData.IsPet) { PropertyChar propertyOwn = GetPet(propertyData); var bt = controlPropertys.AddItem(propertyData.Name, () => { _showPet(propertys, propertyData, propertyOwn); }); bool isOwn = propertyOwn != null; bool isEquip = false; if (propertyOwn != null) { isEquip = propertyOwn.IsActive; } controlPropertys.SetItemCaption(bt, isOwn, isEquip); if (isBeginShow && isEquip) { lastSelectedIndex = i; } } } controlPropertys.SetSelectedIndex(lastSelectedIndex); }
public static PropertyChar CreateFromSlug(SerializablePropertys.Property propertyBase, string slug) { PropertyChar pc = new PropertyChar(); pc.Slug = slug; pc.PropertyBase = propertyBase; return(pc); }
private void _showCertificates(SerializablePropertys.Property propertyData, PropertyChar propertyOwn) { controlPropertys.ResetSelectItem(); controlPropertys.SetItemName(propertyData.Name); controlPropertys.SetItemDes(propertyData.Des); controlPropertys.LoadImageItem(propertyData.RefIcon); }
private void _refreshListOutfits(ItemChar.Items items) { var l = items.ItemList; for (int i = 0; i < l.Length; i++) { Item item = l[i]; PropertyChar property = GetOutfit(item); _setCellOutfits(i, property); } }
public void EquipPet(PropertyChar p) { if (!p.PropertyBase.IsPet) { InputFieldHelper.Instance.ShowNoti("Item it not the Pet"); return; } UnquipCurrentPet(); p.IsActive = true; BasicMecanimControl basicMecanimControl = AutoTileMap_Editor.Instance.Agent.GetComponentInChildren <BasicMecanimControl>(); basicMecanimControl.Pet = "pets/" + p.PropertyBase.RefSlug; }
public void UsingItem(PropertyChar p) { if (p.Count > 0) { p.Count = p.Count - 1; } FlagAction.DoFlagAction(TriggerGame.Instance.WorldFlag, AutoTileMap_Editor.Instance.MapsData.ListFlagAction, p.PropertyBase.ActionUsing); if (p.Count <= 0) { PropertysChar.Remove(p); } ShouldUpdateGUIContent = true; }
private void _showOutfits4(CharGame charGame, ItemChar.Items items, Item item, PropertyChar property) { var tryItem = AutoTileMap_Editor.Instance.ItemCharData.FetchItemByGlobalSlug(item.SlugGlobal); if (tryItem == null) { InputFieldHelper.Instance.ShowNoti("Item not found in database"); return; } controlPropertys.ResetSelectItem(); controlPropertys.LoadModelItem(tryItem.ItemPrefab); if (tryItem.SlugChar != charGame.SlugChar) { controlPropertys.SetItemDes("Your character can't use this item."); return; } if (property == null) { controlPropertys.SetItemName(item.Slug); controlPropertys.SetItemDes("You don't own this item."); return; } else { controlPropertys.SetItemName(property.NameUI); } if (property.EquipSlot == -1) { controlPropertys.AddAction("Equip", () => { this.Equip(charGame, property); this._showOutfits4(charGame, items, item, property); this._refreshListOutfits(items); }); } else { controlPropertys.SetItemDes("Item is equipped"); controlPropertys.AddAction("Unequip", () => { this.UnEquip(charGame, property); this._showOutfits4(charGame, items, item, property); this._refreshListOutfits(items); }); } }
private void _showOutfits3(CharGame charGame, ItemChar.Items items, SerializablePropertys propertys) { var l = items.ItemList; for (int i = 0; i < l.Length; i++) { Item item = l[i]; PropertyChar propertyOwn = GetOutfit(item); var bt = controlPropertys.AddItem(item.Slug, () => { _showOutfits4(charGame, items, item, propertyOwn); }); _setCellOutfits(i, propertyOwn); } }
private void _onUsingItem(PropertyChar property) { controlPropertys.contentPane.visible = false; string name_item = property.NameUI; // string last_text = InputFieldHelper.Instance.LastTextChatBottom(); string text = string.Format("{0} used!", name_item); text += "\n" + property.PropertyBase.Des; text += "\n" + property.PropertyBase.ActionUsing; InputFieldHelper.Instance.ShowChatBottom(text, true, (TypingEffectByLine ty) => { controlPropertys.contentPane.visible = true; InputFieldHelper.Instance.HideChatBottom(); this.UsingItem(property); _refreshListItems(); }); }
private void _refreshListItems() { int lastSelectedIndex = controlPropertys.ListItem.selectedIndex; controlPropertys.ResetListItem(); controlPropertys.ResetSelectItem(); for (int i = 0; i < PropertysChar.Count; i++) { PropertyChar property = PropertysChar[i]; if (property.PropertyBase.IsItem) { var bt = controlPropertys.AddItem(property.NameUI, () => { _showItems2(property); }); controlPropertys.SetItemUsing(i, property.PropertyBase.StackInBag, property.Count); } } controlPropertys.SetSelectedIndex(lastSelectedIndex); }
public void Equip(CharGame charGame, PropertyChar p) { if (!p.PropertyBase.IsOutfit) { InputFieldHelper.Instance.ShowNoti("ItemEquip it not the Outfit"); return; } if (p.PropertyBase.RefSlug == null || p.PropertyBase.RefSlug == "") { InputFieldHelper.Instance.ShowNoti("ItemEquip empty"); return; } var item = AutoTileMap_Editor.Instance.ItemCharData.FetchItemByGlobalSlug(p.PropertyBase.RefSlug); if (item == null) { InputFieldHelper.Instance.ShowNoti("ItemEquip not found"); return; } if (charGame == null) { charGame = AutoTileMap_Editor.Instance.Agent.GetComponentInChildren <CharGame>(); } if (charGame.SlugChar != item.SlugChar) { InputFieldHelper.Instance.ShowNoti("Your character can't use this item."); return; } ShopGame.Instance.UnTryCostume(charGame); UnEquip(charGame, item.ItemType); CheckItemBeforeEquip(charGame, item.ItemType); string error = ""; if (charGame.AddEquipment(item, ref error) == false) { // m_tip = error; return; } p.EquipSlot = (int)item.ItemType; ShouldUpdateGUIContent = true; }
private void _refreshCertificates(SerializablePropertys propertys) { int lastSelectedIndex = controlPropertys.ListItem.selectedIndex; controlPropertys.ResetListItem(); controlPropertys.ResetSelectItem(); for (int i = 0; i < propertys.Count; i++) { var propertyData = propertys.PropertyByIndex(i); if (propertyData.IsCertificates) { PropertyChar propertyOwn = GetCertificates(propertyData); var bt = controlPropertys.AddItem(propertyData.Name, () => { _showCertificates(propertyData, propertyOwn); }); controlPropertys.SetItemOwn(bt, propertyOwn != null); } } controlPropertys.SetSelectedIndex(lastSelectedIndex); }
private void _showItems2(PropertyChar property) { controlPropertys.ResetSelectItem(); controlPropertys.SetItemName(property.NameUI); controlPropertys.LoadImageItem(property.PropertyBase.RefIcon); if (property.EquipSlot != -1) { controlPropertys.SetItemDes("Item is equipped"); return; } controlPropertys.SetItemDes(property.PropertyBase.Des); controlPropertys.AddAction("Use", () => { _onUsingItem(property); }); }
public bool UnEquip(CharGame charGame, PropertyChar p) { if (p.PropertyBase.RefSlug == null || p.PropertyBase.RefSlug == "") { InputFieldHelper.Instance.ShowNoti("ItemEquip empty"); return(false); } var item = AutoTileMap_Editor.Instance.ItemCharData.FetchItemByGlobalSlug(p.PropertyBase.RefSlug); if (item == null) { InputFieldHelper.Instance.ShowNoti("ItemEquip not found"); return(false); } if (charGame == null) { charGame = AutoTileMap_Editor.Instance.Agent.GetComponentInChildren <CharGame>(); } ShopGame.Instance.UnTryCostume(charGame); charGame.RemoveEquipment(item); p.EquipSlot = -1; ShouldUpdateGUIContent = true; return(true); }
private void _showPet(SerializablePropertys propertys, SerializablePropertys.Property propertyData, PropertyChar propertyOwn) { controlPropertys.ResetSelectItem(); controlPropertys.SetItemName(propertyData.Name); controlPropertys.SetItemDes(propertyData.Des); if (string.IsNullOrEmpty(propertyData.RefSlug)) { InputFieldHelper.Instance.ShowNoti("Item model is null"); return; } controlPropertys.LoadModelItem("pets/" + propertyData.RefSlug); if (propertyOwn != null) { bool isEquip = propertyOwn.IsActive; if (!isEquip) { controlPropertys.AddAction("Equip", () => { // basicMecanimControl.Pet = propertyData.RefSlug; EquipPet(propertyOwn); _refreshPets(propertys, false); }); } else { controlPropertys.SetItemDes("Item is equipped"); controlPropertys.AddAction("Unequip", () => { // basicMecanimControl.Pet = ""; UnquipCurrentPet(); _refreshPets(propertys, false); }); } } }