void GetInputs() { xMov = Input.GetAxisRaw("Horizontal"); yMov = Input.GetAxisRaw("Vertical"); timer += Time.deltaTime; motor.Jump(Input.GetButtonDown("Jump")); if (myController == Controller.Active) { if (props != null) { props.Action(Input.GetButtonDown("Ação1")); } } rightAxis_down = Input.GetButtonUp("L"); if (Input.GetButtonDown("T")) { musicMode = !musicMode; print(musicMode); } if (musicMode) { MusicMode(); } skillScript.skill = Input.GetButtonDown("Ação3"); }