void Awake( ) { _operation = GameObject.Find("GameManager").GetComponent <Operation>( ); _player_mgr = GameObject.Find("Player").GetComponent <PlayerManager>( ); _camara_mgr = gameObject.GetComponent <CameraManager>( ); _coal_mgr = GameObject.Find("SEKITAN").GetComponent <CoalManager>( ); _coal_fan_mgr = GameObject.Find("BigFan").GetComponent <CoalFanManager>( ); _propeller_mgr = GameObject.Find("Propera").GetComponent <PropellerManager>( ); _propeller_fan_mgr = GameObject.Find("SmallFan").GetComponent <PropellerFanManager>( ); _jack_mgr = GameObject.Find("Jack").GetComponent <JackManager>( ); _total_object_play_count = 0; }
void Awake( ) { _operation = GameObject.Find( "GameManager" ).GetComponent< Operation >( ); _player_mgr = GameObject.Find( "Player" ).GetComponent< PlayerManager >( ); _camara_mgr = gameObject.GetComponent< CameraManager >( ); _coal_mgr = GameObject.Find( "SEKITAN" ).GetComponent< CoalManager >( ); _coal_fan_mgr = GameObject.Find( "BigFan" ).GetComponent< CoalFanManager >( ); _propeller_mgr = GameObject.Find( "Propera" ).GetComponent< PropellerManager >( ); _propeller_fan_mgr = GameObject.Find( "SmallFan" ).GetComponent< PropellerFanManager >( ); _jack_mgr = GameObject.Find( "Jack" ).GetComponent< JackManager >( ); _total_object_play_count = 0; }