Example #1
0
 public void Go_RSkill()
 {
     playerScript.deadManager.NoDamage(true);
     //設定攻擊範圍
     allSkillRange.transform.position = mySkillPos;
     ProjectorManager.Setsize(allSkillRange, 17.5f, 1, true);
     //clone體執行
     if (!photonView.isMine)
     {
         playerScript.MatchTimeManager.SetCountDownNoCancel(R_Skill, .9f);
     }
 }
Example #2
0
    //W按下&&偵測
    public override void Skill_W_Click()
    {
        //消耗不足
        if (!playerScript.ConsumeAP(skillW_needAP, false))
        {
            return;
        }

        playerScript.canSkill_W = false;
        playerScript.SkillState = Player.SkillData.skill_W;
        //顯示範圍
        ProjectorManager.Setsize(projector_W[0], 26, 1, true);
        ProjectorManager.Setsize(projector_W[1], 7.2f, 1, true);
    }
Example #3
0
 public void R_Skill()
 {
     allSkillRange.transform.position = mySkillPos;
     ProjectorManager.Setsize(allSkillRange, 2.5f, 1, true);
 }
Example #4
0
 public void W_Skill()
 {
     //設定攻擊範圍
     allSkillRange.transform.position = mySkillPos;
     ProjectorManager.Setsize(allSkillRange, 7.2f, 1, true);
 }