/// <summary> /// Event that gets called to update GUI and projectstate on NewProject. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void OpenProject_Load(object sender, StateEventArgs e) { Close_Click(null, null); this.projectstate.Active = true; this.projectstate.Saved = true; //Update projectstate framesContainer.Copy(e.Framescontainer); projectstate.Copy(e.Projectstate); //Set Viewport this.SequencePanel.Child = timeLinePanel; this.GLControl.Children.Add(glHost); glHost.SetProjectFrameSize(new System.Drawing.Size(projectstate.Width, projectstate.Height)); EnableMenuItems(); EnableButtons(); EnableLayers(); EnableImagesOnImport(); }