public AnalysisView(AnalysisViewDescriptor desc, ProjectAuditorConfig config, IIssuesFilter filter) { m_Desc = desc; m_Config = config; m_Filter = filter; m_Table = null; }
public virtual void Create(ViewDescriptor descriptor, IssueLayout layout, ProjectAuditorConfig config, Preferences prefs, IProjectIssueFilter filter) { m_Desc = descriptor; m_Config = config; m_Preferences = prefs; m_Filter = filter; m_Layout = layout; if (m_Table != null) { return; } var state = new TreeViewState(); var columns = new MultiColumnHeaderState.Column[layout.properties.Length]; for (var i = 0; i < layout.properties.Length; i++) { var property = layout.properties[i]; var width = 80; switch (property.type) { case PropertyType.Description: width = 300; break; case PropertyType.Path: width = 500; break; case PropertyType.Severity: width = 24; break; } columns[i] = new MultiColumnHeaderState.Column { headerContent = new GUIContent(property.name, layout.properties[i].longName), width = width, minWidth = 20, autoResize = true }; } m_Table = new IssueTable(state, new MultiColumnHeader(new MultiColumnHeaderState(columns)), m_Desc, layout, m_Config, m_Filter); if (m_Desc.showDependencyView) { m_DependencyView = new DependencyView(new TreeViewState(), m_Desc.onDoubleClick); } SetFlatView(m_FlatView); }
public void Initialize(ProjectAuditorConfig config) { m_ShaderUtilType = typeof(ShaderUtil); m_GetShaderVariantCountMethod = m_ShaderUtilType.GetMethod("GetVariantCount", BindingFlags.Static | BindingFlags.NonPublic); m_GetShaderGlobalKeywordsMethod = m_ShaderUtilType.GetMethod("GetShaderGlobalKeywords", BindingFlags.Static | BindingFlags.NonPublic); m_GetShaderLocalKeywordsMethod = m_ShaderUtilType.GetMethod("GetShaderLocalKeywords", BindingFlags.Static | BindingFlags.NonPublic); m_HasInstancingMethod = m_ShaderUtilType.GetMethod("HasInstancing", BindingFlags.Static | BindingFlags.NonPublic); }
public AnalysisView(AnalysisViewDescriptor desc, ProjectAuditorConfig config, Preferences prefs, IProjectIssueFilter filter) { m_Desc = desc; m_Config = config; m_Preferences = prefs; m_Filter = filter; m_Table = null; }
public void Initialize(ProjectAuditorConfig config) { m_ShaderUtilType = typeof(ShaderUtil); m_GetShaderVariantCountMethod = m_ShaderUtilType.GetMethod("GetVariantCount", BindingFlags.Static | BindingFlags.NonPublic); m_GetShaderGlobalKeywordsMethod = m_ShaderUtilType.GetMethod("GetShaderGlobalKeywords", BindingFlags.Static | BindingFlags.NonPublic); m_GetShaderLocalKeywordsMethod = m_ShaderUtilType.GetMethod("GetShaderLocalKeywords", BindingFlags.Static | BindingFlags.NonPublic); m_HasInstancingMethod = m_ShaderUtilType.GetMethod("HasInstancing", BindingFlags.Static | BindingFlags.NonPublic); m_GetShaderActiveSubshaderIndex = m_ShaderUtilType.GetMethod("GetShaderActiveSubshaderIndex", BindingFlags.Static | BindingFlags.NonPublic); m_GetSRPBatcherCompatibilityCode = m_ShaderUtilType.GetMethod("GetSRPBatcherCompatibilityCode", BindingFlags.Static | BindingFlags.NonPublic); }
public void Initialize(ProjectAuditorConfig config) { m_Analyzers = new List <ISettingsAnalyzer>(); m_ProblemDescriptors = new List <ProblemDescriptor>(); foreach (var type in TypeCache.GetTypesDerivedFrom(typeof(ISettingsAnalyzer))) { AddAnalyzer(Activator.CreateInstance(type) as ISettingsAnalyzer); } }
public void Initialize(ProjectAuditorConfig config) { m_Analyzers = new List <ISettingsAnalyzer>(); m_ProblemDescriptors = new List <ProblemDescriptor>(); foreach (var type in TypeInfo.GetAllTypesInheritedFromInterface <ISettingsAnalyzer>()) { AddAnalyzer(Activator.CreateInstance(type) as ISettingsAnalyzer); } }
public IssueTable(TreeViewState state, MultiColumnHeader multicolumnHeader, bool groupByDescription, ProjectAuditorConfig config, IIssuesFilter issuesFilter) : base(state, multicolumnHeader) { m_Config = config; m_IssuesFilter = issuesFilter; m_GroupByDescription = groupByDescription; m_NextId = 1; multicolumnHeader.sortingChanged += OnSortingChanged; }
public IssueTable(TreeViewState state, MultiColumnHeader multicolumnHeader, AnalysisViewDescriptor desc, ProjectAuditorConfig config, IProjectIssueFilter filter) : base(state, multicolumnHeader) { m_Config = config; m_Filter = filter; m_Desc = desc; m_NextId = 1; multicolumnHeader.sortingChanged += OnSortingChanged; }
public void CreateTable(AnalysisViewDescriptor desc, ProjectAuditorConfig config, Preferences prefs, IProjectIssueFilter filter) { m_Desc = desc; m_Config = config; m_Preferences = prefs; m_Filter = filter; if (m_Table != null) { return; } var state = new TreeViewState(); var columns = new MultiColumnHeaderState.Column[m_Desc.columnTypes.Length]; for (var i = 0; i < columns.Length; i++) { var columnType = m_Desc.columnTypes[i]; ColumnDescriptor style; if (columnType == IssueTable.ColumnType.Description && m_Desc.descriptionColumnStyle.Content != null) { style = m_Desc.descriptionColumnStyle; } else if (columnType < IssueTable.ColumnType.Custom) { style = Styles.Columns[(int)columnType]; } else { style = m_Desc.customColumnStyles[columnType - IssueTable.ColumnType.Custom]; } columns[i] = new MultiColumnHeaderState.Column { headerContent = style.Content, width = style.Width, minWidth = style.MinWidth, autoResize = true }; } m_Table = new IssueTable(state, new MultiColumnHeader(new MultiColumnHeaderState(columns)), m_Desc, m_Config, m_Filter); if (m_Desc.showDependencyView) { m_DependencyView = new DependencyView(new TreeViewState(), m_Desc.onDoubleClick); } }
public IssueTable(TreeViewState state, MultiColumnHeader multicolumnHeader, AnalysisViewDescriptor desc, ProjectAuditorConfig config, IProjectIssueFilter filter) : base(state, multicolumnHeader) { m_Config = config; m_Filter = filter; m_Desc = desc; m_FlatView = !desc.groupByDescription; m_NextId = k_FirstId; m_FontSize = Preferences.k_MinFontSize; multicolumnHeader.sortingChanged += OnSortingChanged; }
internal SettingsAuditor(ProjectAuditorConfig config) { var assemblies = AppDomain.CurrentDomain.GetAssemblies(); m_Assemblies.Add(assemblies.First(a => a.Location.Contains("UnityEngine.dll"))); m_Assemblies.Add(assemblies.First(a => a.Location.Contains("UnityEditor.dll"))); // UnityEditor m_ProjectSettingsMapping.Add(new KeyValuePair <string, string>("UnityEditor.PlayerSettings", "Project/Player")); m_ProjectSettingsMapping.Add( new KeyValuePair <string, string>("UnityEditor.Rendering.EditorGraphicsSettings", "Project/Graphics")); // UnityEngine m_ProjectSettingsMapping.Add(new KeyValuePair <string, string>("UnityEngine.Physics", "Project/Physics")); m_ProjectSettingsMapping.Add( new KeyValuePair <string, string>("UnityEngine.Physics2D", "Project/Physics 2D")); m_ProjectSettingsMapping.Add(new KeyValuePair <string, string>("UnityEngine.Time", "Project/Time")); m_ProjectSettingsMapping.Add(new KeyValuePair <string, string>("UnityEngine.QualitySettings", "Project/Quality")); }
public void Initialize(ProjectAuditorConfig config) { m_ProblemDescriptors = new List <ProblemDescriptor>(); RegisterDescriptor(k_Descriptor); }
public void CreateTable(AnalysisViewDescriptor desc, ProjectAuditorConfig config, Preferences prefs, IProjectIssueFilter filter) { m_AnalysisView.CreateTable(desc, config, prefs, filter); }
public void Initialize(ProjectAuditorConfig config) { m_Config = config; }
public override void Create(ViewDescriptor desc, IssueLayout layout, ProjectAuditorConfig config, Preferences prefs, IProjectIssueFilter filter) { m_MainFilter = filter; base.Create(desc, layout, config, prefs, this); }
public override void CreateTable(AnalysisViewDescriptor desc, ProjectAuditorConfig config, Preferences prefs, IProjectIssueFilter filter) { m_MainFilter = filter; base.CreateTable(desc, config, prefs, this); m_AnalysisView.SetFlatView(m_FlatView); }
public void Initialize(ProjectAuditorConfig config) { RegisterDescriptor(k_Descriptor); }
public virtual void Create(ViewDescriptor desc, IssueLayout layout, ProjectAuditorConfig config, Preferences prefs, IProjectIssueFilter filter) { m_AnalysisView.Create(desc, layout, config, prefs, filter); }
internal ScriptAuditor(ProjectAuditorConfig config) { m_Config = config; }