public void DecreaseProgressPart() { CountDownCompleteCallBack(); m_progressModel = ProgressInCreaseModel.ProgressInCreaseModel_DeIncrease; StartChargeXpProgress(); progressImage.sprite = progressSpriteArray[(int)m_progressModel - 1]; FrameImage.sprite = frameSpriteArray[(int)m_progressModel - 1]; }
public void ResetProgressPart() { m_progressModel = ProgressInCreaseModel.ProgressInCreaseModel_DeIncrease; CountDownCompleteCallBack(); }