Example #1
0
	void Awake ()
	{
		if (isLocalPlayer) {
			programUI = ProgramUI.Instance;
		}
		functionStack = new Stack<Vector3> ();
	}
Example #2
0
	// Use this for initialization
	void Awake ()
	{
		Instance = this;
		canvas = this.GetComponent<Canvas> ();
		BuildCommandDictionary ();
		functionZones = new List<FunctionZone> ();
		FindFunctionZones ();
		tileSize = Screen.height / 10;
		playHead = transform.GetComponentInChildren<PlayHead> ();
	}
Example #3
0
 public ListParts (ProgramUI ui)
 {
     this.ui = ui;
 }
Example #4
0
 public Info (ProgramUI ui)
 {
     this.ui = ui;
 }
 public ListCrafts (ProgramUI ui)
 {
     this.ui = ui;
 }
 public RemoveParts (ProgramUI ui)
 {
     this.ui = ui;
 }
Example #7
0
        static void Main(string[] args)
        {
            ProgramUI ui = new ProgramUI();

            ui.Run();
        }
Example #8
0
        static void Main(string[] args)
        {
            ProgramUI program = new ProgramUI();

            program.Run();
        }