void Start() { var root = flower.Build(false); root.transform.SetParent(transform, false); root.GetComponent <PFPart>().Animate(); }
public void Build() { Clear(); child = flower.Build(); child.transform.SetParent(transform, false); }
void Start() { var root = flower.Build(false); root.transform.SetParent(transform, false); root.GetComponent <PFPart>().Animate(); }
public void Build() { Clear(); child = flower.Build(); child.transform.SetParent(transform, false); }