// Token: 0x06004E5C RID: 20060 RVA: 0x0017CE08 File Offset: 0x0017B008 public override ProGoods ToPBGoods() { ProGoods proGoods = new ProGoods(); proGoods.GoodsType = (int)base.GoodsTypeId; proGoods.Id = base.ContentId; proGoods.Nums = base.Nums; proGoods.InstanceId = base.InstanceId; ProEquipment proEquipment = new ProEquipment(); proGoods.Equipment = proEquipment; proEquipment.Level = this.Level; proEquipment.Exp = this.Exp; proEquipment.StarLevel = this.StarLevel; proEquipment.Locked = this.Locked; proEquipment.ResonanceId = this.ResonanceId; foreach (CommonBattleProperty property in this.EnchantProperties) { proEquipment.EnchantProperties.Add(CommonBattleProperty.CommonBattlePropertyToPBCommonBattleProperty(property)); } return(proGoods); }
// Token: 0x06004E4C RID: 20044 RVA: 0x0017CC04 File Offset: 0x0017AE04 public BagItemBase CreateInstanceBagItemByClient(ProGoods pbGoods) { GoodsType goodsType = (GoodsType)pbGoods.GoodsType; if (goodsType != GoodsType.GoodsType_Equipment) { return(null); } ProEquipment equipment = pbGoods.Equipment; EquipmentBagItem equipmentBagItem = new EquipmentBagItem(goodsType, pbGoods.Id, pbGoods.Nums, pbGoods.InstanceId); equipmentBagItem.Level = equipment.Level; equipmentBagItem.Exp = equipment.Exp; equipmentBagItem.StarLevel = equipment.StarLevel; equipmentBagItem.Locked = equipment.Locked; equipmentBagItem.ResonanceId = equipment.ResonanceId; foreach (ProCommonBattleProperty pbProperty in equipment.EnchantProperties) { equipmentBagItem.EnchantProperties.Add(CommonBattleProperty.PBCommonBattlePropertyToCommonBattleProperty(pbProperty)); } return(equipmentBagItem); }