void OnGUI() { if (GUI.Button(new Rect(5, 5, 180, 30), (Cinematics.IsActive ? "Stop" : "Start") + " Cinematics")) { if (Cinematics.IsActive) { Cinematics.Stop(); } else { Cinematics.Play(); } } if (Cinematics.IsActive) { if (GUI.Button(new Rect(195, 5, 40, 30), ">")) { Cinematics.GoToNextTarget(); } } }
public void EndControllCutscene() { camCin.Stop(); camCin.RemoveAllCinematicTargets(); }
public void endCinematics() { Cinematics.Stop(); }