Example #1
0
 public override void onAwake()
 {
     princesseVie              = GetComponent <PrincesseVie>();
     princesseArme             = GetComponent <PrincesseArme>();
     princesseDeplacement      = GetComponent <PrincesseDeplacement>();
     princessePouvoirGlace     = GetComponentInChildren <PrincessePouvoirGlace> (true);
     princesseObjetProgression = GetComponent <PrincesseObjetProgression>();
     cam = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <camera>();
 }
Example #2
0
 void Start()
 {
     cam              = GameObject.FindGameObjectWithTag("MainCamera");
     isPushing        = false;
     CanDash          = true;
     rb               = GetComponent <Rigidbody>();
     anim             = GetComponent <Animator>();
     princesseArme    = GetComponent <PrincesseArme>();
     timerStep        = 0.0f;
     sm               = GameObject.FindGameObjectWithTag("SoundManager").GetComponent <SoundManager>();
     ppg              = GameObject.FindGameObjectWithTag("Player").GetComponent <PrincessePouvoirGlace>();
     attackjump       = false;
     isCharging       = false;
     canMove          = true;
     canJump          = true;
     canAttack        = true;
     canUsePower      = true;
     canOpenInventory = true;
     // Gestion Combos
     attaqueBegin = false;
     anim.speed   = 1;
     isFin        = false;
 }