Example #1
0
        public uint Execute(PacketDistributed ipacket)
        {
            GC_ADD_SHOPPINGLIST_WAITPAY packet = (GC_ADD_SHOPPINGLIST_WAITPAY)ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic

            ShoppingList shoppinglist = new ShoppingList();

            shoppinglist.Guid       = packet.Guid;
            shoppinglist.SenderName = packet.SenderName;
            shoppinglist.CreateTime = packet.CreateTime;
            // 每个购物单 商品ID和数量永远传5个 不足5个的用invalid_id填充
            for (int i = 0; i < GlobeVar.SHOPPINGLIST_GOODSMAX; i++)
            {
                shoppinglist.GoodsID[i]    = packet.GoodsIDList[i];
                shoppinglist.GoodsCount[i] = packet.GoodsCountList[i];
            }

            GameManager.gameManager.PlayerDataPool.WaitPayRecord.AddShoppingList(shoppinglist);

            if (PresentRootLogic.Instance() != null)
            {
                PresentRootLogic.Instance().UpdateTabShow();
            }

            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
        public void DelGoods(int goodsindex)
        {
            if (goodsindex < 0 || goodsindex >= m_GoodsInfo.Count)
            {
                return;
            }

            if (m_GoodsInfo.Count <= 0)
            {
                return;
            }

            m_GoodsInfo.RemoveAt(goodsindex);

            if (m_GoodsInfo.Count == 0)
            {
                m_CreateTime = GlobeVar.INVALID_ID;
            }

            WriteShoppingCartInfo();

            if (PresentRootLogic.Instance() != null)
            {
                PresentRootLogic.Instance().UpdateTabShow();
            }
        }
Example #3
0
 void DelOK()
 {
     if (PresentRootLogic.Instance() != null)
     {
         PresentRootLogic.Instance().OnDelFromShoppingCart(m_GoodsIndex);
     }
 }
        public void Submit(UInt64 receiver, string name, SUBMIT_TYPE type)
        {
            if (receiver == GlobeVar.INVALID_GUID)
            {
                return;
            }

            if (type == SUBMIT_TYPE.TYPE_PRESENT)
            {
                CG_ADD_SHOPPINGLIST_PRESENT packet = (CG_ADD_SHOPPINGLIST_PRESENT)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ADD_SHOPPINGLIST_PRESENT);
                packet.ReceiverGUID = receiver;
                packet.ReceiverName = name;
                for (int i = 0; i < m_GoodsInfo.Count; i++)
                {
                    if (m_GoodsInfo[i].GoodsId == GlobeVar.INVALID_ID || m_GoodsInfo[i].GoodsCount == GlobeVar.INVALID_ID)
                    {
                        break;
                    }

                    packet.AddGoodsID(m_GoodsInfo[i].GoodsId);
                    packet.AddGoodsCount(m_GoodsInfo[i].GoodsCount);
                }
                packet.SendPacket();
            }
            else if (type == SUBMIT_TYPE.TYPE_WAITPAY)
            {
                CG_ADD_SHOPPINGLIST_WAITPAY packet = (CG_ADD_SHOPPINGLIST_WAITPAY)PacketDistributed.CreatePacket(MessageID.PACKET_CG_ADD_SHOPPINGLIST_WAITPAY);
                packet.ReceiverGUID = receiver;
                packet.ReceiverName = name;
                for (int i = 0; i < m_GoodsInfo.Count; i++)
                {
                    if (m_GoodsInfo[i].GoodsId == GlobeVar.INVALID_ID || m_GoodsInfo[i].GoodsCount == GlobeVar.INVALID_ID)
                    {
                        break;
                    }

                    packet.AddGoodsID(m_GoodsInfo[i].GoodsId);
                    packet.AddGoodsCount(m_GoodsInfo[i].GoodsCount);
                }
                packet.SendPacket();
            }

            CleanUp();
            WriteShoppingCartInfo();

            if (PresentRootLogic.Instance() != null)
            {
                PresentRootLogic.Instance().UpdateTabShow();
            }
        }
Example #5
0
    void ChooseFriend()
    {
        if (PresentRootLogic.Instance() == null)
        {
            return;
        }

        if (m_Type == PresentRootLogic.TAB_INDEX.TAB_SHOPPINGCART)
        {
            PresentRootLogic.Instance().OnChooseFriend(m_FriendGuid, m_FriendName);
        }
        else
        {
            PresentRootLogic.Instance().OnChooseShoppingList(m_ShoppingListGuid);
        }
    }
        public uint Execute(PacketDistributed ipacket)
        {
            GC_SYNC_SHOPPINGLIST_WAITPAY packet = (GC_SYNC_SHOPPINGLIST_WAITPAY)ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic

            for (int i = 0; i < packet.GuidCount; i++)
            {
                if (i >= packet.GuidList.Count || i >= packet.SenderNameList.Count || i >= packet.CreateTimeList.Count)
                {
                    LogModule.ErrorLog("guid index out of range than packet define");
                    continue;
                }
                ShoppingList shoppinglist = new ShoppingList();
                shoppinglist.Guid       = packet.GuidList[i];
                shoppinglist.SenderName = packet.SenderNameList[i];
                shoppinglist.CreateTime = packet.CreateTimeList[i];
                // 每个购物单 商品ID和数量永远传5个 不足5个的用invalid_id填充
                for (int j = 0; j < GlobeVar.SHOPPINGLIST_GOODSMAX; j++)
                {
                    int goodIndex = i * GlobeVar.SHOPPINGLIST_GOODSMAX + j;
                    if (j >= shoppinglist.GoodsID.Length || j >= shoppinglist.GoodsCount.Length ||
                        goodIndex >= packet.GoodsIDList.Count || goodIndex >= packet.GoodsCountList.Count)
                    {
                        LogModule.ErrorLog("good index out of range than packet define");
                    }
                    else
                    {
                        shoppinglist.GoodsID[j]    = packet.GoodsIDList[goodIndex];
                        shoppinglist.GoodsCount[j] = packet.GoodsCountList[goodIndex];
                    }
                }

                GameManager.gameManager.PlayerDataPool.WaitPayRecord.AddShoppingList(shoppinglist);
            }

            if (PresentRootLogic.Instance() != null)
            {
                PresentRootLogic.Instance().UpdateTabShow();
            }

            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
Example #7
0
        public uint Execute(PacketDistributed ipacket)
        {
            GC_DEL_SHOPPINGLIST_PRESENTOVERDUE packet = (GC_DEL_SHOPPINGLIST_PRESENTOVERDUE)ipacket;

            if (null == packet)
            {
                return((uint)PACKET_EXE.PACKET_EXE_ERROR);
            }
            //enter your logic
            GameManager.gameManager.PlayerDataPool.PresentRecord.DelShoppingList(packet.Guid);

            if (PresentRootLogic.Instance() != null)
            {
                PresentRootLogic.Instance().UpdateTabShow();
            }

            return((uint)PACKET_EXE.PACKET_EXE_CONTINUE);
        }
Example #8
0
    void ConfirmOK()
    {
        if (m_Type == SHOW_TYPE.TYPE_INVALID)
        {
            return;
        }

        if (m_Type == SHOW_TYPE.TYPE_PRESENT || m_Type == SHOW_TYPE.TYPE_PAY)
        {
            int nPlayerYuanBao = GameManager.gameManager.PlayerDataPool.Money.GetMoney_YuanBao();
            if (nPlayerYuanBao < m_CostYuanBao)
            {
                MessageBoxLogic.OpenOKCancelBox(StrDictionary.GetClientDictionaryString("#{1848}"), "", BuyChargeOK);
                return;
            }
        }

        if (m_Type == SHOW_TYPE.TYPE_PRESENT)
        {
            GameManager.gameManager.PlayerDataPool.ShoppingCart.Submit(m_ChooseFriendGuid, m_ChooseFriendName, ShoppingCart.SUBMIT_TYPE.TYPE_PRESENT);
        }
        else if (m_Type == SHOW_TYPE.TYPE_WAITPAY)
        {
            GameManager.gameManager.PlayerDataPool.ShoppingCart.Submit(m_ChooseFriendGuid, m_ChooseFriendName, ShoppingCart.SUBMIT_TYPE.TYPE_WAITPAY);
        }
        else if (m_Type == SHOW_TYPE.TYPE_PAY)
        {
            CG_PAY_SHOPPINGLIST_WAITPAY packet = (CG_PAY_SHOPPINGLIST_WAITPAY)PacketDistributed.CreatePacket(MessageID.PACKET_CG_PAY_SHOPPINGLIST_WAITPAY);
            packet.Guid = m_ChooseShoppingListGuid;
            packet.SendPacket();
        }

        CleanUp();

        if (PresentRootLogic.Instance() != null)
        {
            PresentRootLogic.Instance().CleanUp();
        }

        gameObject.SetActive(false);
    }