public async Task Perform_ActionPhase() { // perform the scout. await GameMap.Place(new Presence[] { Presence.CannotBeSeenExceptWithEyes(this) }, Positions); }
public async Task Perform_ActionPhase() { // perform the scout. await GameMap.Place(new Presence[] { Presence.CannotBeSeenExceptWithEyes(this) }, Positions); }