Example #1
0
 internal void Initialize(RenderCoordinator coordinator, RenderManager renderManager, int index)
 {
     Batches.ListPoolOrAllocator = _ListPool;
     Batches.Clear();
     Coordinator        = coordinator;
     this.RenderManager = renderManager;
     Index = index;
     State = (int)States.Initialized;
     Label = "Frame";
     ChangeRenderTargets = true;
     if (PrepareData == null)
     {
         PrepareData = new FramePrepareData();
     }
     else
     {
         PrepareData.Initialize();
     }
 }