Example #1
0
    private void LoadScene()
    {
        if (isLoading)
        {
            return;
        }

        PreloaderController.LoadScene(PreloaderController.SceneNames.GameScene.ToString());

        isLoading = true;
    }
Example #2
0
 private SceneLauncher(
     ZenjectAssetBundleSceneLoader zenjectAssetBundleSceneLoader,
     ZenjectSceneLoader zenjectSceneLoader,
     TickableManager tickableManager,
     PreloaderController preloaderController)
 {
     this.zenjectAssetBundleSceneLoader = zenjectAssetBundleSceneLoader;
     this.zenjectSceneLoader            = zenjectSceneLoader;
     this.tickableManager     = tickableManager;
     this.preloaderController = preloaderController;
 }
Example #3
0
 public void Play2()
 {
     PreloaderController.LoadScene(PreloaderController.SceneNames.GameScene.ToString());
 }