public void DumpStr(StringBuilder sb, string prefix) { sb.AppendLine(prefix + "EntityId" + ":" + EntityId.ToString()); sb.AppendLine(prefix + "PrefabId" + ":" + PrefabId.ToString()); sb.AppendLine(prefix + "Timer" + ":" + Timer.ToString()); sb.AppendLine(prefix + "Info" + ":"); Info.DumpStr(sb, "\t" + prefix); sb.AppendLine(prefix + "transform" + ":"); transform.DumpStr(sb, "\t" + prefix); }
public void DumpStr(StringBuilder sb, string prefix) { sb.AppendLine(prefix + "EntityId" + ":" + EntityId.ToString()); sb.AppendLine(prefix + "PrefabId" + ":" + PrefabId.ToString()); sb.AppendLine(prefix + "curHealth" + ":" + curHealth.ToString()); sb.AppendLine(prefix + "damage" + ":" + damage.ToString()); sb.AppendLine(prefix + "isFire" + ":" + isFire.ToString()); sb.AppendLine(prefix + "isInvincible" + ":" + isInvincible.ToString()); sb.AppendLine(prefix + "maxHealth" + ":" + maxHealth.ToString()); sb.AppendLine(prefix + "moveSpd" + ":" + moveSpd.ToString()); sb.AppendLine(prefix + "turnSpd" + ":" + turnSpd.ToString()); sb.AppendLine(prefix + "animator" + ":"); animator.DumpStr(sb, "\t" + prefix); sb.AppendLine(prefix + "brain" + ":"); brain.DumpStr(sb, "\t" + prefix); sb.AppendLine(prefix + "colliderData" + ":"); colliderData.DumpStr(sb, "\t" + prefix); sb.AppendLine(prefix + "rigidbody" + ":"); rigidbody.DumpStr(sb, "\t" + prefix); sb.AppendLine(prefix + "skillBox" + ":"); skillBox.DumpStr(sb, "\t" + prefix); sb.AppendLine(prefix + "transform" + ":"); transform.DumpStr(sb, "\t" + prefix); }