public PowerUp GetPowerup(string powerupType) { if (powerupType == null) { return(null); } if (powerupType.Equals("DeflectionSyringe")) { PowerupFlyweight flyweight = PowerupFlyweightFactory.GetFlyweight(TextureIdentifier.DeflectionSyringe, new DeflectionStrategy()); return(new DeflectionSyringe(flyweight)); } else if (powerupType.Equals("HealingSyringe")) { PowerupFlyweight flyweight = PowerupFlyweightFactory.GetFlyweight(TextureIdentifier.HealingSyringe, new HealingStrategy()); return(new HealingSyringe(flyweight)); } else if (powerupType.Equals("Medkit")) { PowerupFlyweight flyweight = PowerupFlyweightFactory.GetFlyweight(TextureIdentifier.Medkit, new HealingStrategy()); var tmpMedkit = new Medkit(flyweight); tmpMedkit.PowerUpStrategy = new HealingStrategy(100f); return(tmpMedkit); } else if (powerupType.Equals("MovementSyringe")) { PowerupFlyweight flyweight = PowerupFlyweightFactory.GetFlyweight(TextureIdentifier.MovementSyringe, new MovmentSpeedStrategy()); return(new MovementSyringe(flyweight)); } else if (powerupType.Equals("ReloadSyringe")) { PowerupFlyweight flyweight = PowerupFlyweightFactory.GetFlyweight(TextureIdentifier.ReloadSyringe, new ReloadSpeedStrategy()); return(new ReloadSyringe(flyweight)); } return(null); }
public ReloadSyringe(PowerupFlyweight flyweight) : base(flyweight) { }
public PowerUp(PowerupFlyweight powerupFlyweight) { this.Texture = powerupFlyweight.Texture; this.PowerUpStrategy = powerupFlyweight.Strategy; }
public Medkit(PowerupFlyweight powerupFlyweight) : base(powerupFlyweight) { }
public HealingSyringe(PowerupFlyweight powerupFlyweight) : base(powerupFlyweight) { }
public MovementSyringe(PowerupFlyweight powerupFlyweight) : base(powerupFlyweight) { }
public DeflectionSyringe(PowerupFlyweight flyweight) : base(flyweight) { }