internal PowerplayEvent InvokeEvent(PowerplayEvent arg) { if (_api.ValidateEvent(arg)) { Powerplay?.Invoke(_api, arg); } return(arg); }
public static void test() { PowerplayMakeParameters powerplayMakeParameters = new PowerplayMakeParameters(); powerplayMakeParameters.context = new Environment2dPowerplayContext(); Powerplay powerplay = Powerplay.make(powerplayMakeParameters); powerplay.run(); }
private IEnumerable <ApiEvent> ConvertEvent(Powerplay e) => GetPowerplayRankEvent(e.Timestamp, e.Power, Math.Max(e.Rank, 1));