Example #1
0
	void powerUpCollected(PowerUpEventData data) {
		if (data.playerId == player.playerID) {
			ChangeWeapon (data.type);
		} else {

		}
	}
Example #2
0
 void powerUpCollected(PowerUpEventData data)
 {
     if (data.playerId == player.playerID)
     {
         ChangeWeapon(data.type);
     }
     else
     {
     }
 }