public void Initialize() { model = new PowerModel(); model.Power .Subscribe(i => view.OnPowerChanged(i)); model.SetPower(1); }
public string GetInnerPower() { string json = Server.UrlDecode(Utilities.CacheHelper.GetCache("power" + StorageHelper.Cookie.GetCookieValue("User", "uguid")).ToString()); string collStr = Utilities.CacheHelper.GetCache(StorageHelper.Cookie.GetCookieValue("User", "uguid") + "Controll").ToString().ToLower(); if (collStr == "/home/getfile") { collStr = "/home/pageone"; } PowerModel pmodel = JsonConvert.DeserializeObject <PowerModel>(json); List <PModel> plist = pmodel.menu; List <CModel> oList = new List <CModel>(); if (plist != null) { foreach (var item in plist) { List <CModel> clist = item.child; foreach (var cmodel in clist) { if (cmodel.url.ToLower().IndexOf(collStr) > -1) { oList = clist; } } } } return(JsonConvert.SerializeObject(oList)); }
private void BindPowerMode() { Power = new ObservableCollection <PowerModel>(); string _series = SelectedSeries.SelectedValues; _project = JCHVRF.Model.Project.GetProjectInstance; if (!string.IsNullOrWhiteSpace(_series)) { thisProject = _project; DataTable dtPower = Global.InitPowerList(thisProject, _series); foreach (DataRow dtSeriesTypeRow in dtPower.Rows) { var powerModel = new PowerModel() { DisplayName = dtSeriesTypeRow.ItemArray[0].ToString(), SelectedValues = dtSeriesTypeRow.ItemArray[0].ToString(), Code = dtSeriesTypeRow.ItemArray[1].ToString() }; Power.Add(powerModel); if (proj != null && powerModel.SelectedValues.Equals(proj.Power)) { SelectedPower = powerModel; } } if (Power != null && Power.Count > 0 && SelectedPower == null) { SelectedPower = Power[0]; } } }
public static void Postfix() { foreach (var power in Powers.Keys) { if (Powers[power] < 0) { continue; } PowerModel powerModel = Game.instance.model.GetPowerWithName(power); if (powerModel.tower != null) { if (powerModel.tower.icon == null) { powerModel.tower.icon = powerModel.icon; } powerModel.tower.cost = Powers[power]; powerModel.tower.towerSet = "Support"; if (power == "EnergisingTotem") { var behavior = powerModel.tower.behaviors .First(b => b.name == "RateSupportModel_EnergisingTotem_").Cast <RateSupportModel>(); behavior.multiplier = 1 - AttackSpeedBoost; } } } }
public static TowerModel CreateTower(string power) { PowerModel powerModel = Game.instance.model.GetPowerWithName(power); TowerModel towerModel = Game.instance.model.GetTowerWithName("NaturesWardTotem").Clone().Cast <TowerModel>(); towerModel.name = power; towerModel.icon = powerModel.icon; towerModel.cost = Main.Powers[power]; towerModel.display = power; towerModel.baseId = power; towerModel.towerSet = "Support"; towerModel.radiusSquared = 9; towerModel.radius = 3; towerModel.range = 0; towerModel.footprint = new CircleFootprintModel(power, 0, true, false, true); towerModel.showPowerTowerBuffs = false; towerModel.behaviors.First(b => b.name.Contains("OnExpire")) .Cast <CreateEffectOnExpireModel>().effectModel = powerModel.behaviors .First(b => b.name.Contains("Effect")).Cast <CreateEffectOnPowerModel>().effectModel; towerModel.behaviors.First(b => b.name.Contains("Sound")).Cast <CreateSoundOnTowerPlaceModel>() .sound1.assetId = powerModel.behaviors.First(b => b.name.Contains("Sound")).Cast <CreateSoundOnPowerModel>().sound.assetId; towerModel.behaviors.First(b => b.name.Contains("Sound")).Cast <CreateSoundOnTowerPlaceModel>() .sound2.assetId = powerModel.behaviors.First(b => b.name.Contains("Sound")).Cast <CreateSoundOnPowerModel>().sound.assetId; towerModel.behaviors.First(b => b.name.Contains("Sound")).Cast <CreateSoundOnTowerPlaceModel>() .heroSound1 = new BlankSoundModel(); towerModel.behaviors.First(b => b.name.Contains("Sound")).Cast <CreateSoundOnTowerPlaceModel>() .heroSound2 = new BlankSoundModel(); var displayModel = towerModel.behaviors.First(b => b.name.Contains("Display")) .Cast <DisplayModel>(); displayModel.display = "8ab0e3fbb093a554d84a85e18fe2acac"; //tiny little caltrops var powerBehaviorModel = powerModel.behaviors.First(b => !b.name.Contains("Create")); var projectleModel = GetProjectileModel(powerBehaviorModel); if (projectleModel != null) { projectleModel.pierce = Main.TrackPowers[power]; if (projectleModel.maxPierce != 0) { projectleModel.maxPierce = Main.TrackPowers[power]; } } //towerModel.behaviors = towerModel.behaviors.Where(b => !b.name.Contains("Display")).ToArray(); //towerModel.behaviors.First(b => b.name.Contains("Display")).Cast<DisplayModel>().display = powerModel.icon.GUID; towerModel.behaviors = towerModel.behaviors.Where(b => !b.name.Contains("Slow")).ToArray(); return(towerModel); }
public static void Postfix() { PowerModel powerModel = Game.instance.model.GetPowerWithName("TechBot"); if (powerModel.tower.icon == null) { powerModel.tower.icon = powerModel.icon; } powerModel.tower.cost = techBotCost; powerModel.tower.towerSet = "Support"; }
public static void Postfix() { PowerModel powerModel = Game.instance.model.GetPowerWithName("BananaFarmer"); if (powerModel.tower.icon == null) { powerModel.tower.icon = powerModel.icon; } powerModel.tower.cost = bananaFarmerCost; powerModel.tower.towerSet = "Support"; }
internal static void Postfix(StandardInstaTowerButton __instance, PowerModel powerModel, bool isInsta) { var costText = __instance.GetComponentsInChildren <TextMeshProUGUI>() .FirstOrDefault(text => text.name == "Cost"); float unit = __instance.tiers.fontSize / 3; if (costText == null) { costText = Object.Instantiate(__instance.tiers, __instance.tiers.transform.parent, true); costText.name = "Cost"; costText.transform.Translate(0, unit, 0); costText.color = Color.red; } var cost = GetCostForThing(powerModel.tower); costText.SetText($"${cost:n0}"); var tier = __instance.instaTowerModel.tier; var discountText = __instance.GetComponentsInChildren <TextMeshProUGUI>() .FirstOrDefault(text => text.name == "Discount"); if (discountText == null) { discountText = Object.Instantiate(__instance.powerCountText, __instance.powerCountText.transform.parent, true); discountText.name = "Discount"; discountText.transform.Translate(unit * 3, 0, 0); discountText.color = Color.green; } if (tier > 0) { discountText.SetText("-" + tier * 5 + "%"); } else { discountText.SetText(""); } }
public static void Postfix() { for (int i = 0; i < Constants.powers.Length; i++) { PowerModel powerModel = Game.instance.model.GetPowerWithName(Constants.powers[i]); if (powerModel.tower.icon == null) { powerModel.tower.icon = powerModel.icon; } powerModel.tower.cost = Constants.powerCosts[i]; powerModel.tower.towerSet = "Support"; } for (int i = 0; i < Constants.otherTowers.Length; i++) { TowerModel otherTowerModel = Game.instance.model.GetTowerWithName(Constants.otherTowers[i]); if (otherTowerModel.icon == null) { otherTowerModel.icon = otherTowerModel.portrait; } if (Constants.otherTowers[i] == "SunAvatarMini") { otherTowerModel.icon = Game.instance.model.GetTowerWithName("SuperMonkey-300").portrait; } if (Constants.otherTowers[i] == "TransformedBaseMonkey") { otherTowerModel.icon = Game.instance.model.GetTowerWithName("Alchemist-050").portrait; } otherTowerModel.cost = Constants.towerCosts[i]; otherTowerModel.towerSet = Constants.otherTowerTowersets[i]; } Console.WriteLine("Configured tower models"); }
public static bool HasBehavior <T>(this PowerModel model) where T : Model { return(model.behaviors.HasItemsOfType <PowerBehaviorModel, T>()); }
public static void RemoveBehaviors <T>(this PowerModel model) where T : Model { model.behaviors = model.behaviors.RemoveItemsOfType <PowerBehaviorModel, T>(model); }
public static void RemoveBehavior <T>(this PowerModel model, T behavior) where T : Model { model.behaviors = model.behaviors.RemoveItem(behavior); model.RemoveChildDependant(behavior); }
public static void AddBehavior <T>(this PowerModel model, T behavior) where T : PowerBehaviorModel { model.behaviors = model.behaviors.AddTo(behavior); model.AddChildDependant(behavior); }
public static List <T> GetBehaviors <T>(this PowerModel model) where T : Model { return(model.behaviors.GetItemsOfType <PowerBehaviorModel, T>()); }
public double NominalPower(PowerModel powerModel) { powerModel.Result = Power.NominalPower(powerModel.PowerFront, powerModel.PowerBack); return(powerModel.Result); }