public static IPower initPower(this PowerID pe)
    {
        switch (pe)
        {
        case (PowerID.P_MIGHTY_BLOW): return(new P_Mighty_Blow());

        case (PowerID.POWER_GROW_PLAYER): return(new Power_GrowPlayer());

        default: return(null);
        }
    }
    public static string getPowerName(this PowerID pe)
    {
        switch (pe)
        {
        case (PowerID.P_MIGHTY_BLOW):
            return(P_Mighty_Blow.powerName);

        case (PowerID.POWER_GROW_PLAYER):
            return("Grow Player");

        default: return(null);
        }
    }