Example #1
0
    void OnTriggerEnter(Collider col)

    {
        PowerController tempPUC = col.GetComponent <PowerController>();

        if (tempPUC != null)

        {
            Debug.Log("Rapid Fire Power Up");

            tempPUC.Append(powerup, powerup.colSource = col.gameObject);

            Destroy(gameObject);
        }
    }