private void Start() { stateManager = StateManager.Instance; spawnLevels = GameObject.FindGameObjectWithTag("Managers").GetComponent <SpawnLevels>(); cameraScript = Camera.main.GetComponent <CameraScript>(); powerBitMovement = GameObject.FindGameObjectWithTag("PowerBit").GetComponent <PowerBitMovement>(); }
// Init private void Start() { stateManager = StateManager.Instance; hookMovement = GameObject.FindGameObjectWithTag("Hook").GetComponent <HookMovement>(); powerBitMovement = GameObject.FindGameObjectWithTag("PowerBit").GetComponent <PowerBitMovement>(); uiManager = GameObject.FindGameObjectWithTag("Managers").GetComponent <UiManager>(); backToFishingButton = GameObject.Find("NextFishButton").GetComponent <BackToFishingButton>(); cameraScript = Camera.main.GetComponent <CameraScript>(); leaderBoard = GameObject.FindGameObjectWithTag("Managers").GetComponent <LeaderBoard>(); }