Example #1
0
    // Flicker DOF
    private void Flick()
    {
        float newVal;

        if (randomizer == 0)
        {
            newVal = (Random.Range(minFlickerIntensity, maxFlickerIntensity));
        }
        else
        {
            newVal = (Random.Range(minFlickerIntensity, maxFlickerIntensity));
        }

        randomizer = Random.Range(0, 2);

        postProcessingManager.SetDOF(Mathf.Lerp(postProcessingManager.GetDOF(), newVal, Mathf.Sqrt(speed * Time.deltaTime)));
    }