private void SetupGameManager() { GameManager = GameObject.Find("PossessivesManager").GetComponent <PossessivesManager>(); if (GameManager == null) { throw new Exception("GameManager Object could not be found"); } }
protected override void CheckingPhase() { possessivesManager = (PossessivesManager)sceneManager; //Create the baskets and attach to them the script CreatePeopleAndBaskets(); //Spawn Fruits in random order CreateAllObjectsAndDisplayInRandomOrder(); }
protected override void CheckingPhase() { audioContext = (AudioContext3)sceneManager.AudioContext; possessivesManager = (PossessivesManager)sceneManager; SetTargetObjects(); //Create the baskets and attach to them the script CreatePeopleAndBaskets(); //Start listening to the guided Harvesting EventManager.StartListening(EventManager.Triggers.PickedFruit, TriggerHarvesting); maleTotal = maleObjects.Count; femaleTotal = femaleObjects.Count; StartCoroutine(IntroductionAndHarvesting()); }
protected override void LearningPhase() { possessivesManager = (PossessivesManager)sceneManager; StartCoroutine(ShowObjectsWithPossessives()); }
protected override void LearningPhase() { audioContext = (AudioContext3)sceneManager.AudioContext; possessivesManager = (PossessivesManager)sceneManager; StartCoroutine(SceneIntroduction()); }