Example #1
0
 private void RespondToPossession(PossessionEvent e)
 {
     if (e.succeeded)
     {
         StartCoroutine(IdleForTime(Random.Range(2f, 4f)));
     }
 }
Example #2
0
 private void RespondToPossession(PossessionEvent e)
 {
     if (e.succeeded)
     {
         StartCoroutine(GetConfusedByPossession(e.room == _currRoomFinder.Room));
     }
 }
 private void PossessionSound(PossessionEvent e)
 {
     if (e.succeeded)
     {
         PlayPossessionSound();
     }
     else
     {
         PlayFailedPossessionSound();
     }
 }