private void Load(WZObject mapNode)//WzManager wzMan) { Portals.Load(mapNode); Footholds.Load(mapNode); Npcs.Load(mapNode); Mobs.Load(mapNode); Mobs.DoMobLogic(); }
private void Load(WZProperty mapNode) { Portals.Load(mapNode); Footholds.Load(mapNode); Npcs.Load(mapNode); Mobs.Load(mapNode); Mobs.DoMobLogic(); }