Example #1
0
 virtual public void EnterTouch()
 {
     portalBlock.Destory();
     if (portalBlock2 != null)
     {
         portalBlock2.Destory();
     }
 }
Example #2
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetKeyDown(KeyCode.Q))
     {
         portalBlock.Destory();
     }
     else if (Input.GetKeyDown(KeyCode.E))
     {
         portalBlock.Restore();
     }
 }
Example #3
0
 override public void OnComeToPortal(Portal FromPortal)
 {
     portalBlock.Destory();
 }
Example #4
0
 override public void OnComeToPortal(Portal FromPortal)
 {
     portalBlock.Destory();
     GetComponentInChildren <PortalBlock>().Destory();
 }
Example #5
0
 override public void OnComeToPortal(Portal fromPortal)
 {
     canDisappear = true;
     portalBlock.Destory();
     Debug.Log(2);
 }
Example #6
0
 public override void OutTouch()
 {
     portal.enabled = false;
     portalBlockp.Destory();
 }