public static void FailToRevive() { if (!IsRevived) { PopupUI.ShowWarning("CancelWatchAD", "FailToRevive"); } }
/// <summary> /// 顯示Log,傳入case /// </summary> public static void ShowCaseLog(int _case) { CaseTableData caseData; if (GameDictionary.CaseTableDic.ContainsKey(_case)) { caseData = GameDictionary.CaseTableDic[_case]; } else { Debug.LogWarning("CaseID錯誤"); PopupUI.ShowWarning("發生錯誤", "無此錯誤碼"); return; } //Erro-JustClose(1~1000) if (_case <= 1000) { PopupUI.ShowWarning(caseData.Title, caseData.Description); } //Erro-BackToMenu(1001~2000) else if (_case > 1000 && _case <= 2000) { PopupUI.ShowError_BackToMenu(caseData.Title, caseData.Description); } //Erro-CloseGame(1001~2000) else if (_case > 2000 && _case <= 3000) { //PopupUI.ShowError(caseData.Title, caseData.Description, PopupBtnType.CloseGame); } //Tip-JustClose(10001~11000) else if (_case > 10000 && _case <= 11000) { //PopupUI.ShowTip(caseData.Title, caseData.Description, PopupBtnType.JustClose); } //Tip-BackToMenu(11001~12000) else if (_case > 11000 && _case < 12000) { return; //PopupUI.ShowTip(caseData.Title, caseData.Description, PopupBtnType.BackToMenu); } //Log(20001~21000) else if (_case > 20000 && _case <= 21000) { Debug.Log(string.Format("Title:{0}", caseData.Title)); Debug.Log(string.Format("Description:{0}", caseData.Description)); } //Loading(30001~31000) else if (_case > 30000 && _case <= 31000) { PopupUI.ShowLoading(caseData.Description); } //ReLogin(40001~41000) else if (_case > 40000 && _case <= 41000) { PopupUI.ShowWarning(caseData.Title, caseData.Description); } }
public void ChangeName() { if (Name_Text.text == Player.Name) { PopupUI.ShowWarning("Fail to change name", "The name you just input is same to your old name"); Name_Text.text = Player.Name; return; } else if (Name_Text.text == "") { PopupUI.ShowWarning("Fail to change name", "The name can't be empty"); Name_Text.text = Player.Name; return; } ServerRequest.ChangeName(Name_Text.text); }