private void Form1_KeyUp(object sender, KeyEventArgs e) { if (e.KeyCode == Keys.Escape) { GameSound.controls.stop(); this.Controls.Clear(); PopButton.Stop(); PausetheGame(); if (hello != null) { hello.Enabled = false; } } }
public void isGameOver() { PopButton.Stop(); if (gameover == false) { gameover = true; PopButton.Start(); } else { var x = ShowPoint(); GameSound.controls.stop(); close = new Form2(clickcount, this, formclickcount); close.Show(); } }