Example #1
0
 public void SetUp()
 {
     Keyboard    = Stub <IKeyboardInput>();
     Input       = new PongInput(Keyboard.Object);
     PlayerSlot1 = Stub <IPlayerSlot>();
     PlayerSlot1.Setup(p => p.StartKey).Returns(Key.Enter);
     PlayerSlot2 = Stub <IPlayerSlot>();
     PlayerSlot2.Setup(p => p.StartKey).Returns(Key.Tab);
     Game = Mock <IPongGame>();
     Game.Setup(g => g.PlayerSlots).Returns(new IPlayerSlot[] { PlayerSlot1.Object, PlayerSlot2.Object });
 }
Example #2
0
 public void SetUp()
 {
     Keyboard = Stub<IKeyboardInput>();
     Input = new PongInput(Keyboard.Object);
     PlayerSlot1 = Stub<IPlayerSlot>();
     PlayerSlot1.Setup(p => p.StartKey).Returns(Key.Enter);
     PlayerSlot2 = Stub<IPlayerSlot>();
     PlayerSlot2.Setup(p => p.StartKey).Returns(Key.Tab);
     Game = Mock<IPongGame>();
     Game.Setup(g => g.PlayerSlots).Returns(new IPlayerSlot[] { PlayerSlot1.Object, PlayerSlot2.Object });
 }