public Rect GetIsoWorldRect() { if (IsoWorldRect.width < 0.01f) { IsoWorldRect = Polygon2Helper.GetIsoRect(GetPolygonsWorld()); } return(IsoWorldRect); }
public Rect GetWorldRect() { if (WorldRect.width < 0.01f) { WorldRect = Polygon2Helper.GetRect(GetPolygonsWorld()); } return(WorldRect); }