internal void SetWorkingData(PolyMesh polyMesh, PolyMeshDetail detailMesh) { if (polyMesh == null || polyMesh.PolyCount == 0) { SetAsEmpty(); return; } this.polyMesh = polyMesh.GetSerializedData(false); if (detailMesh == null) { this.detailMesh = new byte[0]; } else { this.detailMesh = detailMesh.GetSerializedData(false); } }