Example #1
0
    private void onConnect(Socket socket, Packet packet, params object[] args)
    {
        _.Log("Unity: 连接建立成功,执行login逻辑……");

        logining = false;
        Emit(new Dictionary <string, object> {
            { "f", "login" },
            { "args", new Dictionary <string, object> {
                  { "sid", GameData.Shared.Sid }
              } }
        }, (json) => {
            _.Log("Unity: 登陆成功,准备进入房间……");

            logining = false;

            // 登陆成功,写用户数据
            saveUserInfo(json);


            // 进入房间
            EnterGame();
        }, () => {
            logining = false;
            PokerUI.ToastThenExit("连接服务器超时,请稍后再试~");
        });

        logining = true;
    }
Example #2
0
    private void registerEvents()
    {
        RxSubjects.MatchLook.Subscribe((e) => {
            var state = e.Data.Int("match_state");
            if (state >= 10)
            {
                PokerUI.ToastThenExit("未匹配到您的比赛信息");
                return;
            }

            Loading.SetActive(false);
            MTT.SetActive(true);
            MTT.GetComponent <MTTWaiting>().Init(e.Data);
        }).AddTo(this);

        RxSubjects.Look.Subscribe((e) => {
            if (loadingScene.activeInHierarchy)
            {
                loadingScene.SetActive(false);
                gameScene.transform.parent.gameObject.SetActive(true);
                gameScene.SetActive(true);

                gameScene.GetComponent <Controller>().ReEnter();

                // 打开声音发送按钮
                Commander.Shared.VoiceIconToggle(true);
            }
        }).AddTo(this);

        RxSubjects.GameReset.Subscribe((_) => {
            back2LoadingScene();
        }).AddTo(this);
    }
Example #3
0
    public void Pause()
    {
        string f;
        int    paused;

        if (GameData.Shared.Paused.Value > 0 && GameData.Shared.GameStarted.Value)
        {
            f      = "start";
            paused = 1;
        }
        else
        {
            f      = "pause";
            paused = 0;
        }

        GameData.Shared.Paused.OnNext(paused);

        Connect.Shared.Emit(new Dictionary <string, object>()
        {
            { "f", f },
            { "args", "0" }
        }, (data, err) =>
        {
            if (err == 1301)
            {
                PokerUI.Alert("游戏还未开始");
            }

            GetComponent <DOPopup>().Close();
        });
    }
Example #4
0
 public static void PayFor(Action cb)
 {
     PokerUI.Alert("金币不足,请购买", () => {
         Commander.Shared.PayFor();
         PokerUI.RemoveDialog();
         cb();
     }, null);
 }
Example #5
0
    public void EnterGame(Action cb = null)
    {
        if (GameData.Shared.GameEnd)
        {
            return;
        }

        Dictionary <string, object> data;

        if (GameData.Shared.IsMatchState && !string.IsNullOrEmpty(GameData.Shared.MatchID))
        {
            data = new Dictionary <string, object> {
                { "matchid", GameData.Shared.MatchID },
                { "ver", Application.version },
                { "club_id", GameData.Shared.ClubID }
            };
        }
        else
        {
            data = new Dictionary <string, object> {
                { "roomid", GameData.Shared.Room.Value },
                { "ver", Application.version },
                { "club_id", GameData.Shared.ClubID }
            };
        }

        Emit(new Dictionary <string, object> {
            { "f", "entergame" },
            { "args", data }
        }, (json, err) => {
            _.Log("Unity: 进入房间逻辑执行完毕");

            if (err == 1301)
            {
                PokerUI.ToastThenExit("您被房主限制进入牌局");
            }
            else if (err != 0)
            {
                PokerUI.ToastThenExit("牌局不存在");
            }

            // 取消2s内的loading提示
            if (connectDisposa != null)
            {
                connectDisposa.Dispose();
            }

            RxSubjects.Connecting.OnNext(false);

            if (cb != null && err == 0)
            {
                cb();
            }
        }, () => {
            // PokerUI.DisAlert("连接服务器超时");
        });
    }
Example #6
0
    public void ExchangeMoney()
    {
        var text = "将提前为您结算牌局,是否继续?";

        PokerUI.Alert(text, () =>
        {
            Connect.Shared.Emit("offscore");
        }, null);

        GetComponent <DOPopup>().Close();
    }
Example #7
0
    private void subsRpcRet()
    {
        manager.Socket.On("rpc_ret", (socket, packet, args) => {
            if (args.Length == 0)
            {
                return;
            }

            var json = args[0] as Dictionary <string, object>;

            if (json == null)
            {
                return;
            }

            var rid = json.String("roomid");
            if (!string.IsNullOrEmpty(rid) && rid != GameData.Shared.Room.Value)
            {
                return;
            }

            // @FIXME: ret可能是string?
            var ret = json.Dict("ret");
            if (ret.ContainsKey("cmds"))
            {
                GameData.MyCmd.SetCmd(ret.Dict("cmds"));
            }

            if (ret.ContainsKey("coins"))
            {
                GameData.Shared.Coins = ret.Int("coins");
            }

            var err = json.Int("err");

            // 公共错误处理
            if (err == 403)
            {
                PokerUI.ConflictAlert();
            }
            else if (err == 406 && !MatchWinner.IsSpawned)                 // 弹出获奖框时,不能提示
            {
                PokerUI.ToastThenExit("牌局不存在!");
            }
            else
            {
                int seq = json.Int("seq");
                if (instance.successCallbacks.ContainsKey(seq))
                {
                    instance.successCallbacks[seq](ret, err);
                }
            }
        });
    }
Example #8
0
    public void OnReserve()
    {
        Connect.Shared.Emit("reserveseat", success: (json) => {
            var res = json.Int("will_reserveseat");

            if (res == 1)
            {
                PokerUI.Toast("这手牌结束后进入留座离状态");
            }
        });
        Close();
    }
Example #9
0
 public void OnFoldClick()
 {
     if (canCheck)
     {
         PokerUI.Alert("当前可以看牌,您确定要弃牌?", () => {
             OPS.Fold();
         }, null);
     }
     else
     {
         OPS.Fold();
     }
 }
Example #10
0
    static public DialogAlert DisAlert(string msg)
    {
        if (Connect.Shared == null)
        {
            return(null);
        }

        var alert = PokerUI.Alert(msg, External.Instance.ExitCb);

        Connect.Shared.CloseImmediate();

        return(alert);
    }
Example #11
0
File: Seat.cs Project: rfHu/poker
    public void OnClick()
    {
        if (GameData.MyCmd.Unseat)
        {
            return;
        }

        if (GameData.Shared.Players.ContainsKey(Index))
        {
            return;
        }

        if (GameData.Shared.MySeat >= 0)
        {
            return;
        }

        if (GameData.Shared.GPSLimit.Value)
        {
            var text = "为保证公平竞技,请在设置—隐私—定位服务中开启位置权限";

                        #if UNITY_ANDROID
            var cmd = new AndroidCommander();
            var loc = cmd.GetLocation();

            if (loc == "0")
            {
                PokerUI.Alert(text);
            }
            else
            {
                var locArray = loc.Split("&".ToCharArray());

                takeSeat(new float[] {
                    float.Parse(locArray[0]),
                    float.Parse(locArray[1])
                });
            }
                        #else
            StartCoroutine(Commander.Shared.Location(takeSeat, () => {
                PokerUI.Alert(text);
            }));
                        #endif
        }
        else
        {
            takeSeat(new float[] { 0, 0 });
        }

        RxSubjects.ChangeVectorsByIndexAnimate.OnNext(Index);
    }
Example #12
0
 void Awake()
 {
     RxSubjects.MTTMatch.Subscribe((e) => {
         var type = e.Data.Int("type");
         if (type == 2)
         {
             PokerUI.ToastThenExit("报名人数不足,比赛已取消");
         }
         else if (type == 5)
         {
             PokerUI.ToastThenExit("比赛已取消");
         }
     }).AddTo(this);
 }
Example #13
0
    public void Stop()
    {
        GetComponent <DOPopup>().Close();

        // 二次确定
        PokerUI.Alert("确定提前结束牌局", () =>
        {
            Connect.Shared.Emit(new Dictionary <string, object>()
            {
                { "f", "pause" },
                { "args", "3" }
            });
        }, null);
    }
Example #14
0
    public void SendRequest()
    {
        Connect.Shared.Emit(new Dictionary <string, object>()
        {
            { "f", "modify" },
            { "args", dict }
        }, (data) => {
            var err = data.Dict("err");

            foreach (KeyValuePair <string, object> item in err)
            {
                PokerUI.Toast(item.Value.ToString());
            }
        });
    }
Example #15
0
    public void Exit()
    {
        GetComponent <DOPopup>().Close();

        var player = GameData.Shared.GetMyPlayer();

        if (player.IsValid() && player.InGame && player.Chips > 0)
        {
            PokerUI.Alert("现在退出将直接弃牌,是否强行退出?", exit, null);
        }
        else
        {
            exit();
        }
    }
Example #16
0
File: Seat.cs Project: rfHu/poker
    private void takeSeat(float[] pos)
    {
        // 坐下
        Connect.Shared.Emit(
            new Dictionary <string, object>()
        {
            { "f", "takeseat" },
            { "args", new Dictionary <string, object> {
                  { "seat", Index },
                  { "position_x", pos[0] },
                  { "position_y", pos[1] }
              } }
        }, (data, e) => {
            if (e != 0)
            {
                PokerUI.Alert("无法入座");
                return;
            }

            var err = data.Int("err");
            if (err == 0)
            {
                return;
            }

            string text = "";

            if (err == 1103)
            {
                text = "您与某玩家IP地址相同,不能参与本牌局";
            }
            else if (err == 1104)
            {
                text = "您与某玩家距离过近,不能参与本牌局";
            }
            else if (err == 1106)
            {
                text = "您已提前下分,请参与其他牌局";
            }
            else
            {
                return;
            }

            PokerUI.Alert(text);
        }
            );
    }
Example #17
0
    void Awake()
    {
        RxSubjects.TakeCoin.Subscribe((e) => {
            if (e.Data != null)
            {
                GameData.Shared.Coins = e.Data.Int("coins");
            }

            //根据类别生成不同预制体
            Transform transform;
            if (!GameData.Shared.IsMatch())
            {
                transform = PoolMan.Spawn("Supplement");
            }
            else
            {
                transform = PoolMan.Spawn("JoinMatch");
            }


            transform.GetComponent <DOPopup>().Show(() => {
                var player = GameData.Shared.GetMyPlayer();

                if (player.Index == -1 || player.Bankroll.Value > 0)
                {
                    return;
                }

                Connect.Shared.Emit("unseat");
            });
        }).AddTo(this);

        RxSubjects.Bye.Subscribe((e) => {
            var type = e.Data.Int("type");

            if (type == 2)
            {
                PokerUI.ConflictAlert();
            }
            else if (type == 3)
            {
                PokerUI.DisAlert("您已被房主踢出牌局");
            }
        }).AddTo(this);
    }
Example #18
0
    public void TakeCoin()
    {
        float value = slider.value;

        Dictionary <string, object> args = new Dictionary <string, object>();

        args.Add("multiple", value / (100 * GameData.Shared.BB));
        args.Add("ver", Application.version);
        if (aimClubID != "")
        {
            args.Add("club_id", aimClubID);
        }

        Connect.Shared.Emit(new Dictionary <string, object>()
        {
            { "f", "takecoin" },
            { "args", args }
        }, (json, err) => {
            if (err == 1201)
            {
                _.PayFor(() =>
                {
                    RxSubjects.TakeCoin.OnNext(new RxData());
                });
            }
            else if (err == 1203)
            {
                PokerUI.Toast("联盟额度不足");
            }
            else if (err == 0 && GameData.Shared.AllowClubs.Count > 1)
            {
                var clubs = GameData.Shared.AllowClubs;

                Func <object, bool> filter = (x) => {
                    var d = x as Dictionary <string, object>;
                    return(d.String("_id") == aimClubID);
                };

                GameData.Shared.AllowClubs = clubs.Where((dict) => filter(dict)).ToList();
            }

            GetComponent <DOPopup>().Close();
        });
    }
Example #19
0
    public void Standup()
    {
        if (!GameData.MyCmd.Unseat)
        {
            return;
        }

        var player = GameData.Shared.GetMyPlayer();

        if (player.IsValid() && player.Chips > 0 && player.InGame)
        {
            PokerUI.Alert("站起将直接弃牌,是否继续?", standup, null);
        }
        else
        {
            standup();
        }

        gameObject.GetComponent <DOPopup>().Close();
    }
Example #20
0
    private void addEvents()
    {
        RxSubjects.Pass.Subscribe((e) => {
            Hide();
        }).AddTo(this);

        RxSubjects.UnPass.Subscribe((e) => {
            Hide();

            string type;

            switch (GameData.Shared.Type.Value)
            {
            case GameType.MTT:
                type = "购买";
                break;

            case GameType.SNG:
                type = "报名";
                break;

            default:
                type = "带入";
                break;
            }
            PokerUI.Toast(string.Format("房主拒绝您的{0}申请", type));
        }).AddTo(this);

        GameData.Shared.AuditCD.Subscribe((secs) => {
            if (secs > 0)
            {
                Show(secs);
            }
            else
            {
                Hide();
            }
        }).AddTo(this);
    }
Example #21
0
    public void Enter()
    {
        // 复活金币不足,不弹出购买框;主动点击弹出购买框
        Connect.Shared.Emit(new Dictionary <string, object>()
        {
            { "f", radata.type },
            { "for_match", 1 }
        }, (json, err) =>
        {
            if (err == 0)
            {
                if (json.ContainsKey("bankroll"))
                {
                    radata.increase();
                    PokerUI.Toast(radata.successText);
                }
                else
                {
                    PokerUI.Toast(string.Format("{0}申请已提交,等待房主审核中", radata.title));
                }
            }
            else if (err == 1201)
            {
                PokerUI.Toast("金币不足,无法购买记分牌");
            }
            else if (err == 1202)
            {
                PokerUI.Toast(string.Format("还有{0}申请在审核中", radata.title));
            }
            else
            {
                PokerUI.Toast(string.Format("{0}失败", radata.title));
            }
        });

        GetComponent <DOPopup>().Close();
    }
Example #22
0
    public void TakeCoin()
    {
        Connect.Shared.Emit(new Dictionary <string, object>()
        {
            { "f", "takecoin" },
            { "args", new Dictionary <string, object> {
                  { "multiple", int.Parse(EntryFee.text) }
              } }
        }, (json, err) =>
        {
            if (err == 1201)
            {
                _.PayFor(() => {
                    RxSubjects.TakeCoin.OnNext(new RxData());
                });
            }
            else if (err == 1203)
            {
                PokerUI.Toast("联盟额度不足");
            }

            GetComponent <DOPopup>().Close();
        });
    }
Example #23
0
 public void OnClickEnter()
 {
     if (hasChacked)
     {
         AskPartnersData();
     }
     else
     {
         PokerUI.Alert("请确认是否支付 <color=#ffca28>" + checkFee + "金币</color>", (() =>
         {
             if (GameData.Shared.Coins < 100)
             {
                 _.PayFor(() =>
                 {
                     RxSubjects.TakeCoin.OnNext(new RxData());
                 });
             }
             else
             {
                 AskPartnersData();
             }
         }), null);
     }
 }
Example #24
0
    private void subsRoomSetting()
    {
        GameData.Shared.Type.Subscribe((type) => {
            if (GameData.Shared.IsMatch())
            {
                OwnerButton.SetActive(false);
                setStartButton(false);
            }
            else
            {
                OwnerButton.SetActive(true);
            }


            if (type == GameType.Normal)
            {
                matchLogo.SetActive(false);
            }
            else
            {
                setIconByType(GameData.Shared.Type.Value);
            }

            var p1 = PublicCardContainers[0].transform.parent.gameObject;
            var p5 = PublicCardContainers[4].transform.parent.gameObject;

            // 金山顺公共牌逻辑兼容
            if (type == GameType.KingThree)
            {
                p1.SetActive(false);
                p5.SetActive(false);
            }
            else
            {
                p1.SetActive(true);
                p5.SetActive(true);
            }
        }).AddTo(this);

        GameData.Shared.GameStarted.Subscribe((started) => {
            if (GameData.Shared.Type.Value == GameType.MTT)
            {
                return;
            }

            if (!started)
            {
                setNotStarted();
            }
            else
            {
                setStartButton(false);
            }
        }).AddTo(this);

        RxSubjects.Ending.Subscribe((e) => {
            PokerUI.Toast("房主提前结束牌局");
        }).AddTo(this);

        GameData.Shared.IPLimit.Subscribe((_) => {
            setRoomSetting();
        }).AddTo(this);

        GameData.Shared.GPSLimit.Subscribe((_) => {
            setRoomSetting();
        }).AddTo(this);

        GameData.Shared.NeedInsurance.Subscribe((_) => {
            setRoomSetting();
        }).AddTo(this);

        GameData.Shared.RoomName.Subscribe((name) => {
            gameInfoTexts[0].text = string.Format("[ {0} ]", name);
        }).AddTo(this);

        GameData.Shared.GameCode.Subscribe((code) => {
            if (!String.IsNullOrEmpty(code))
            {
                InviteCodeGo.SetActive(true);
                setText(InviteCodeGo, String.Format("{0}", GameData.Shared.GameCode));
            }
            else
            {
                InviteCodeGo.SetActive(false);
            }
        }).AddTo(this);

        GameData.Shared.TableNumber.Where((_) => GameData.Shared.Type.Value == GameType.MTT).Subscribe((num) => {
            if (num != 0)
            {
                gameInfoTexts[1].text = "牌桌" + num;
            }
            else
            {
                gameInfoTexts[1].text = "决赛桌";
            }

            gameInfoTexts[2].text = "";
        }).AddTo(this);

        GameData.MatchData.MatchRoomStatus.Subscribe((value) => {
            if (GameData.Shared.Type.Value != GameType.MTT)
            {
                return;
            }

            if (value == MatchRoomStat.WaitingStart)
            {
                setInfoText("等待全场同步发牌");
            }
            else if (value == MatchRoomStat.Rest)
            {
                setInfoText("中场休息5分钟");
            }
            else if (value == MatchRoomStat.WaitingFinal)
            {
                setInfoText("决赛等待中");
            }
            else
            {
                infoGo.SetActive(false);
            }
        }).AddTo(this);

        GameData.Shared.Paused.Subscribe((pause) => {
            // 服务器升级
            if (pause == 5)
            {
                PokerUI.DisAlert("服务器升级中…");
                return;
            }

            if (GameData.Shared.IsMatch())
            {
                return;
            }

            if (!GameData.Shared.GameStarted.Value)
            {
                return;
            }

            if (GameData.Shared.InGame || pause != 2)
            {
                infoGo.SetActive(false);
            }
            else
            {
                setInfoText("房主已暂停游戏");
            }
        }).AddTo(this);

        RxSubjects.Pausing.Subscribe((e) => {
            var type = e.Data.Int("type");

            if (type == 5)
            {
                var text = "服务器即将升级,牌局将强制暂停";
                PokerUI.Toast(text);
            }
            else
            {
                if (GameData.Shared.InGame)
                {
                    var text = "房主已暂停游戏(下一手生效)";
                    PokerUI.Toast(text);
                }
            }
        }).AddTo(this);

        RxSubjects.Modify.Subscribe((e) => {
            var data = e.Data;

            foreach (var item in e.Data)
            {
                var str = "";
                switch (item.Key)
                {
                case "bankroll_multiple":
                    GameData.Shared.BankrollMul = data.IL("bankroll_multiple");
                    str = "房主将记分牌倍数改为:" + GameData.Shared.BankrollMul[0] + "-" + GameData.Shared.BankrollMul[1];
                    PokerUI.Toast(str);
                    break;

                case "time_limit":
                    var timeLimit             = data.Int("time_limit");
                    GameData.Shared.Duration += timeLimit;
                    GameData.Shared.LeftTime.OnNext(GameData.Shared.LeftTime.Value + timeLimit);

                    var time  = data.Long("time_limit") / 3600f;
                    var digit = "小时";

                    if (time < 1)
                    {
                        time  = time * 60;
                        digit = "分钟";
                    }

                    str = "房主将牌局延长了" + time.ToString() + digit;
                    PokerUI.Toast(str);
                    break;

                case "ante":
                    GameData.Shared.Ante.Value = data.Int("ante");
                    str = "房主将前注改为:" + GameData.Shared.Ante.Value;
                    PokerUI.Toast(str);
                    break;

                case "need_audit":
                    GameData.Shared.NeedAudit = data.Int("need_audit") == 1;
                    str = GameData.Shared.NeedAudit ? "房主开启了授权带入" : "房主关闭了授权带入";
                    PokerUI.Toast(str);
                    break;

                case "straddle":
                    GameData.Shared.Straddle.Value = data.Int("straddle") != 0;
                    str = GameData.Shared.Straddle.Value ? "房主开启了Straddle" : "房主关闭了Straddle";
                    PokerUI.Toast(str);
                    break;

                case "turn_countdown":
                    GameData.Shared.SettingThinkTime = data.Int("turn_countdown");
                    str = "房主将思考时间改为" + GameData.Shared.SettingThinkTime + "秒";
                    PokerUI.Toast(str);
                    break;

                case "off_score":
                    var off = data.Int("off_score") == 1;
                    GameData.Shared.OffScore.Value = off;
                    str = off ? "房主开启了提前下分" : "房主关闭了提前下分";
                    PokerUI.Toast(str);
                    break;

                default:
                    break;
                }
            }
        }).AddTo(this);

        RxSubjects.KickOut.Subscribe((e) => {
            string str = e.Data.String("name") + "被房主请出房间";
            PokerUI.Toast(str);
        }).AddTo(this);

        RxSubjects.StandUp.Subscribe((e) =>
        {
            int seat = e.Data.Int("where");
            if (seat > -1)
            {
                string str = e.Data.String("name") + "被房主强制站起";
                PokerUI.Toast(str);
            }
        }).AddTo(this);

        GameData.Shared.TalkLimit.Subscribe((limit) =>
        {
            TalkLimit(limit);
        }).AddTo(this);

        GameData.Shared.InsuranceState.Subscribe((limit) =>
        {
            if (!GameData.Shared.NeedInsurance.Value)
            {
                return;
            }

            if (limit)
            {
                setInfoText("购买保险中,全场禁言…");
            }
            else if (GameData.Shared.GameStarted.Value)
            {
                infoGo.SetActive(false);
            }
        }).AddTo(this);

        RxSubjects.NoTalking.Subscribe((e) =>
        {
            string Uid = e.Data.String("uid");
            bool type  = e.Data.Int("type") == 1;
            string str = e.Data.String("name");

            str += type ? "被房主禁言" : "被解除禁言";
            PokerUI.Toast(str);
        }).AddTo(this);
    }
Example #25
0
    private void addEvents()
    {
        RxSubjects.Insurance.Subscribe((e) =>
        {
            var uid    = e.Data.String("uid");
            var ct     = e.Data.Int("ct");
            var pot    = e.Data.Int("pot");
            var amount = e.Data.Int("amount");
            var time   = e.Data.Int("time");
            var pay    = e.Data.Int("pay");
            var type   = e.Data.Int("type");
            var touid  = e.Data.String("touid");

            var player = GameData.Shared.FindPlayer(uid);

            var name   = player.Name;
            var text   = "";
            var url    = player.Avatar;
            var toName = GameData.Shared.FindPlayer(touid).Name;

            if (e.Data.ContainsKey("time"))
            {
                countdown.Value = time;
            }
            else if (disposable != null)
            {
                disposable.Dispose();
            }

            if (type != 3)
            {
                if (SeePage.activeInHierarchy)
                {
                    SeePage.SetActive(false);
                }
            }

            switch (type)
            {
            case 1:
            case 2:
            case 4:
                Hide(() =>
                {
                    var dt = new Dictionary <int, string>()
                    {
                        { 1, "多名领先玩家,将直接发牌" },
                        { 2, "无需风险控制,将直接发牌" },
                        { 4, "领先玩家选择直接发牌" }
                    };

                    PokerUI.Toast(dt[type]);
                });
                return;

            case 20:
                text = String.Format(
                    "已购买<color=#18FFFFFF>{0}</color>张OUTS\n保费<color=#FFAB40FF>{1}</color>,预计赔付<color=#FFAB40FF>{2}</color>",
                    ct, _.Num2CnDigit(amount), _.Num2CnDigit(pay));
                break;

            case 3:
                SeePage.SetActive(true);
                text = cdText(time);
                GameData.Shared.InsuranceState.Value = true;
                break;

            case 11:
                if (amount == 0)
                {
                    text = String.Format("获得保险赔付:<color=#FFAB40FF>{0}</color>", _.Num2CnDigit(pay));
                }
                else
                {
                    text = String.Format(
                        "获得保险赔付:<color=#FFAB40FF>{0}</color>\n扣除保费:<color=#FFAB40FF>{1}</color>",
                        _.Num2CnDigit(pay),
                        _.Num2CnDigit(amount)
                        );
                }

                break;

            case 12:
                text = "未买中保险,牌面打平";
                break;

            case 10:
                text = "<color=#FFAB40FF>继续领先</color>\n结算时将扣除保费";
                break;

            case 13:
                text = string.Format("获得底池:<color=#FFAB40FF>{0}</color>\n扣除保费:<color=#FFAB40FF>{1}</color>", _.Num2CnDigit(pot), _.Num2CnDigit(amount));
                break;

            case 14:
                text = string.Format("未买中保险\n被<color=#4FC3F7FF>{0}</color>反超", toName);
                break;

            default:
                Hide();
                return;
            }

            MsgText.text  = text;
            NameText.text = name;
            Avatar.GetComponent <Avatar>().SetImage(url);

            Show(time > 0);
        }).AddTo(this);

        countdown.Subscribe((time) => {
            if (time < 0)
            {
                if (disposable != null)
                {
                    disposable.Dispose();
                }
            }
            else
            {
                MsgText.text = cdText(time);
            }
        }).AddTo(this);

        RxSubjects.Moretime.Subscribe((e) => {
            var model = e.Data.ToObject <MoreTimeModel>();

            if (model.IsRound())
            {
                return;
            }

            countdown.Value = model.total;
        }).AddTo(this);

        RxSubjects.GameOver.Subscribe((_) => {
            Hide();
        }).AddTo(this);

        RxSubjects.ToInsurance.Subscribe((_) => {
            Hide();
        }).AddTo(this);

        RxSubjects.Look.Subscribe((_) => {
            Hide();
        }).AddTo(this);
    }
Example #26
0
    private void registerEvents()
    {
        // 只允许初始化一次
        if (isReady)
        {
            return;
        }

        GameData.Shared.LeftTime.Subscribe((value) => {
            if (!GameData.Shared.GameStarted.Value)
            {
                setText(TimeLeftGo, "未开始");
                return;
            }

            setText(TimeLeftGo, _.SecondStr(value));

            if (GameData.Shared.IsMatch())
            {
                return;
            }

            if (value > 5 * 60)
            {
                hasShowEnding = false;
            }
            else
            {
                if (!hasShowEnding)
                {
                    PokerUI.Toast("牌局将在5分钟内结束");
                }

                hasShowEnding = true;
            }
        }).AddTo(this);

        RxSubjects.UnSeat.Subscribe((e) => {
            var uid = e.Data.String("uid");
            if (uid == GameData.Shared.Uid && e.Data.Int("type") == 2)
            {
                PokerUI.Alert("您已连续3次超时,先站起来休息下吧~");
            }
        }).AddTo(this);

        GameData.Shared.Ante.Subscribe((value) => {
            setBBText();
        }).AddTo(this);

        GameData.Shared.Straddle.Subscribe((value) => {
            setBBText();
        }).AddTo(this);

        GameData.Shared.PlayerCount.Where((value) => value > 0).Subscribe((value) => {
            setupSeats(value);
        }).AddTo(this);

        RxSubjects.Connecting.Subscribe((stat) => {
            LoadingModal.transform.SetAsLastSibling();
            LoadingModal.SetActive(stat);
        }).AddTo(this);

        RxSubjects.Seating.Subscribe((action) =>
        {
            foreach (var go in Seats)
            {
                var seat = go.GetComponent <Seat>();
                if (action)
                {
                    seat.Hide();
                }
                else if (!GameData.Shared.Players.ContainsKey(seat.Index))
                {
                    seat.Show();
                }
            }
            ExpressionButton.SetActive(action);
        }).AddTo(this);

        subsPublicCards();
        subsPlayer();
        subsRoomSetting();

        RxSubjects.GameReset.Subscribe((_) => {
            infoGo.SetActive(false);
            PokerUI.DestroyElements();
        }).AddTo(this);

        RxSubjects.Emoticon.Subscribe((e) =>
        {
            if (GameSetting.emoticonClose)
            {
                return;
            }

            int fromSeatIndex = e.Data.Int("seat");
            int toSeatIndex   = e.Data.Int("toseat");
            int pid           = e.Data.Int("pid");
            int[] canTurnEmo  = { 4, 5, 6, 7, 10, 12 };
            bool isToMe       = false;

            var fromSeatPos = new Vector2(0, 1920);
            var toSeat      = Seats[0];

            foreach (var seat in Seats)
            {
                if (seat.GetComponent <Seat>().Index == fromSeatIndex && fromSeatIndex > -1)
                {
                    fromSeatPos = seat.GetComponent <RectTransform>().anchoredPosition;
                }

                if (seat.GetComponent <Seat>().Index == toSeatIndex)
                {
                    toSeat = seat;

                    if (toSeatIndex == GameData.Shared.FindPlayerIndex(GameData.Shared.Uid))
                    {
                        isToMe = true;
                    }
                }
            }
            var em = PoolMan.Spawn("Emoticon/Emo" + pid);
            em.GetComponent <Emoticon>().Init(fromSeatPos, toSeat, isToMe, canTurnEmo.Contains(pid));
        }).AddTo(this);

        var expressions = new Dictionary <string, Transform>();

        RxSubjects.Expression.Subscribe((e) => {
            var expressionName = e.Data.String("expression");
            var uid            = e.Data.String("uid");

            if (expressions.ContainsKey(uid))
            {
                PoolMan.Despawn(expressions[uid]);
                expressions.Remove(uid);
            }

            var expression   = PoolMan.Spawn("Expression");
            expressions[uid] = expression;             // 保存起来

            Transform parent;

            if (uid == GameData.Shared.Uid)
            {
                parent = ExpressionButton.transform;
                //有可能出现点击表情时,玩家已经站起的现象
                if (!parent.gameObject.activeInHierarchy)
                {
                    return;
                }
            }
            else
            {
                var seatIndex = e.Data.Int("seat");
                var aimSeat   = Seats[0];

                foreach (var seat in Seats)
                {
                    if (seat.GetComponent <Seat>().Index == seatIndex)
                    {
                        aimSeat = seat;
                        break;
                    }
                }

                parent = aimSeat.GetComponentInChildren <PlayerOppo>().transform;
            }

            expression.GetComponent <Expression>().SetTrigger(expressionName, parent, () => {
                expressions.Remove(uid);
            });
        }).AddTo(this);

        RxSubjects.MatchLook.Subscribe((e) => {
            if (GameData.Shared.Type.Value != GameType.MTT)
            {
                return;
            }

            var state = e.Data.Int("match_state");

            // 比赛未开始
            if (state < 10)
            {
                return;
            }

            var myself = e.Data.Dict("myself");
            if (myself.Int("rank") >= 0)
            {
                PokerUI.ToastThenExit("您已被淘汰");
            }
        }).AddTo(this);

        RxSubjects.MatchRank.Subscribe((json) => {
            // 输了之后以游客身份旁观
            GameData.Shared.IsMatchState = false;

            var SNGWinner = PoolMan.Spawn("MatchWinner");
            SNGWinner.GetComponent <DOPopup>().ShowModal(new Color(0, 0, 0, 0.6f), closeOnClick: false);
            SNGWinner.GetComponent <MatchWinner>().Init(json.Data);
        }).AddTo(this);

        RxSubjects.ShowAudio.Where(isGuest).Subscribe((json) => {
            var N    = JSON.Parse(json);
            var name = N["name"].Value;
            SpkText.ShowMessage(String.Format("{0}发送了一段语音", name));
        }).AddTo(this);

        RxSubjects.SendChat.Where(isGuest).Subscribe((json) => {
            var N    = JSON.Parse(json);
            var name = N["name"].Value;
            var text = N["text"].Value;

            SpkText.ShowMessage(String.Format("{0}: {1}", name, text));
        }).AddTo(this);

        RxSubjects.Award27.Subscribe((e) => {
            var win27Emo = PoolMan.Spawn("Win27Emo");
            win27Emo.transform.SetParent(G.UICvs.transform, false);
            win27Emo.GetComponent <RectTransform>().anchoredPosition = Vector2.zero;
        }).AddTo(this);

        RxSubjects.GameOver.Subscribe((e) => {
            if (GameData.Shared.IsMatch())
            {
                return;
            }

            var type  = GameData.Shared.Type.Value;
            var count = GameData.Shared.PublicCards.Count;

            if (count < 5 && type != GameType.KingThree)
            {
                SeeLeftCard.SetActive(true);
            }
            else if (count < 3 && type == GameType.KingThree)
            {
                SeeLeftCard.SetActive(true);
            }
        }).AddTo(this);

        RxSubjects.GameStart.Subscribe((e) => {
            gameReload();
            infoGo.SetActive(false);
        }).AddTo(this);

        RxSubjects.Look.Subscribe((e) => {
            gameReload();

            if (GameData.Shared.InGame)
            {
                infoGo.SetActive(false);
            }
        }).AddTo(this);

        RxSubjects.Pass.Subscribe((e) => {
            var type = GameData.Shared.Type.Value;

            if (!GameData.Shared.IsMatch())
            {
                var msg = "记分牌带入成功";

                if (GameData.Shared.InGame)
                {
                    msg += "(下一手生效)";
                }
                PokerUI.Toast(msg);
            }
            else if (type == GameType.SNG)
            {
                PokerUI.Toast("报名成功");
            }
            else if (type == GameType.MTT)
            {
                var inc = e.Data.Int("inc_bankroll");
                PokerUI.Toast(string.Format("成功购买{0}记分牌(下一手生效)", inc));
            }
        }).AddTo(this);

        RxSubjects.SomeOneSeeCard.Subscribe((e) => {
            var name = e.Data.String("name");

            var go   = (GameObject)GameObject.Instantiate(SeeCardTips, G.UICvs.transform);
            var cvg  = go.GetComponent <CanvasGroup>();
            var text = go.transform.Find("Text").GetComponent <Text>();

            text.text = String.Format("<color=#4FC3F7FF>{0}</color>看了剩余公共牌", name);

            go.SetActive(true);
            cvg.alpha = 0;
            go.transform.SetParent(SeeCardTable.transform);

            cvg.DOFade(1, 0.2f).OnComplete(() => {
                Observable.Timer(TimeSpan.FromSeconds(2.5)).Subscribe((tmp) => {
                    cvg.DOFade(0, 0.2f).OnComplete(() => {
                        Destroy(go);
                    });
                }).AddTo(this);
            });
        }).AddTo(this);

        RxSubjects.ToInsurance.Subscribe((e) =>
        {
            GameData.Shared.InsuranceState.Value = true;

            var InsurancePopup = PoolMan.Spawn("Insurance");
            InsurancePopup.GetComponent <Insurance>().Init(e.Data, true);
        }).AddTo(this);

        RxSubjects.ShowInsurance.Subscribe((e) =>
        {
            var InsurancePopup = PoolMan.Spawn("Insurance");
            InsurancePopup.GetComponent <Insurance>().Init(e.Data, false);
        }).AddTo(this);

        RxSubjects.RaiseBlind.Subscribe((e) => {
            var bb = e.Data.Int("big_blind");
            var cd = e.Data.Int("blind_countdown");

            GameData.Shared.BB = bb;
            GameData.Shared.LeftTime.OnNext(cd);
            GameData.Shared.Ante.Value = e.Data.Int("ante");
            setBBText();

            PokerUI.Toast(string.Format("盲注已升至{0}/{1}", bb / 2, bb));

            if (GameData.Shared.Type.Value == GameType.MTT)
            {
                var lv = e.Data.Int("blind_lv");

                // 下一级别无法重购
                if (lv == GameData.MatchData.LimitLv - 2)
                {
                    PokerUI.Toast("本级别过后将无法再重购");
                }
                else if (lv == GameData.MatchData.LimitLv - 1)
                {
                    PokerUI.Toast("本级别过后将无法再增购");
                }
            }
        }).AddTo(this);

        RxSubjects.OffScore.Subscribe((e) => {
            var type = e.Data.Int("type");
            if (type == 0)
            {
                PokerUI.Toast("您已提前下分,将在本局结束后结算");
                return;
            }

            if (type != 1)
            {
                return;
            }

            var name   = e.Data.String("name");
            var avatar = e.Data.String("avatar");

            var dt       = e.Data.Dict("data");
            var takecoin = dt.Int("takecoin");
            var profit   = dt.Int("bankroll") - takecoin;

            PoolMan.Spawn("OffScore").GetComponent <OffScore>().Show(avatar, takecoin, profit);

            // 已下分,bankroll为0
            GameData.Shared.Bankroll.Value = 0;
        }).AddTo(this);

        RxSubjects.ToAddOn.Subscribe((e) => {
            var go = PoolMan.Spawn("RebuyOrAddon");
            go.GetComponent <DOPopup>().Show(closeOnClick: false);
            go.GetComponent <RebuyOrAddon>().AddOn(true);
        }).AddTo(this);

        RxSubjects.ToRebuy.Subscribe((e) =>
        {
            var go = PoolMan.Spawn("RebuyOrAddon");
            go.GetComponent <DOPopup>().Show(closeOnClick: false);
            go.GetComponent <RebuyOrAddon>().Rebuy(true);
        }).AddTo(this);

        RxSubjects.GameEnd.Subscribe((e) => {
            // 关闭连接
            Connect.Shared.CloseImmediate();

            if (MatchWinner.IsSpawned)
            {
                return;
            }

            // 获取roomID,调用ExitCb后无法获取
            var roomID  = GameData.Shared.Room.Value;
            var matchID = GameData.Shared.MatchID;
            var ID      = "";
            var page    = "";
            // 清理
            External.Instance.ExitCb(() => {
                switch (GameData.Shared.Type.Value)
                {
                case GameType.SNG:
                    ID   = roomID;
                    page = "record_sng.html";
                    break;

                case GameType.MTT:
                    ID   = matchID;
                    page = "record_mtt.html";
                    break;

                default:
                    ID   = roomID;
                    page = "record.html";
                    break;
                }

                Commander.Shared.GameEnd(ID, page);
            });
        }).AddTo(this);

        RxSubjects.MTTMatch.Subscribe((e) => {
            if (GameData.Shared.Type.Value != GameType.MTT)
            {
                return;
            }

            var type = e.Data.Int("type");

            if (type == 3)
            {
                var player = GameData.Shared.GetMyPlayer();

                if (player.IsValid())
                {
                    return;
                }

                var roomId = e.Data.String("data");
                Connect.Shared.Enter(roomId, () => {
                    getRoomEnter();
                });
            }
            else if (type == 6)
            {
                PokerUI.Toast("即将进入钱圈");
            }
        }).AddTo(this);
        // Connect.Shared.Enter(GameData.Shared.Room.Value, () => {
        //  getRoomEnter();
        // });
    }