public void ChangeTable(PokerBattle battle) { if (battle.Msg == "-1") { App.Instance.HintBox.Show("本次押注结算后才可离开"); } else { if (battle.Msg == GlobalVariable.LoginUser.ID.ToString()) { App.Instance.DetailPageBox.Hide(); if (Page_Poker != null) { App.Instance.PageGroup.ShowPage("Page_Poker", true, Page_Poker.MatchType, battle.ID); } } else { PokerSide side = battle.Sides.FirstOrDefault(c => c.AccountID == battle.Msg); if (side != null) { battle.Sides.Remove(side); } } } SynchronousData(battle); Sender.SetCommandLazyTime(0); }
public void Show(PokerBattle battle) { DataBattle = battle; this.gameObject.SetActive(true); Content.GetComponent <RectTransform>().DOLocalMoveX(140, 0.3f); for (int i = 0; i < List.transform.childCount; i++) { List.transform.GetChild(i).gameObject.SetActive(false); } List <PokerPlayerUICtr> playerList = GameObject.FindObjectOfType <Page_Poker>().PlayerUIList.Where(c => c.gameObject.activeInHierarchy).ToList(); for (int i = 0; i < playerList.Count; i++) { if (playerList[i].UID == Session.UserID) { continue; } PokerSide side = battle.Sides.FirstOrDefault(c => c.AccountID == playerList[i].UID.ToString()); if (side == null || side.IsDisCard) { continue; } GameObject item = List.transform.GetChild(i).gameObject; item.name = "Player_" + playerList[i].UID; item.SetActive(true); item.transform.Find("Name").GetComponent <Text>().text = playerList[i].Name.text; item.transform.Find("FriendIcon").GetComponent <RawImage>().texture = playerList[i].Face.texture; item.transform.Find("Gold").GetComponent <Text>().text = playerList[i].Num.text; EventListener.Get(item).onClick = OnPlayerItemClicked; } }
public void Show(string name, string face, int gold, int vip, int uid, PokerSide side, bool isSessionPlayer, bool isCurrentPlayer) { if (side.IsDisCard) { QiPai.gameObject.SetActive(true); } else { QiPai.gameObject.SetActive(false); } if (side.BatGold == 0) { XiaZhu.gameObject.SetActive(false); } ShowCard(side, isSessionPlayer); LookSelfCard(side, isSessionPlayer); Name.text = name; NameBorder.text = name; UID = uid; Num.text = gold.ToString(); this.gameObject.SetActive(true); TextMsg.gameObject.SetActive(false); if (isCurrentPlayer) { ActivedSignal.gameObject.SetActive(true); } else { ActivedSignal.gameObject.SetActive(false); } if (IsShow) { return; } IsShow = true; App.Instance.ShowImage(Face, face); if (vip == 0) { VipBorder.texture = App.Instance.ImageManger.Get("VIP0").texture; Name.color = new Color(178 / 255f, 134 / 255f, 86 / 255f, 1); } else if (vip == 1) { VipBorder.texture = App.Instance.ImageManger.Get("VIP1").texture; Name.color = new Color(178 / 255f, 134 / 255f, 86 / 255f, 1); } else if (vip == 2) { VipBorder.texture = App.Instance.ImageManger.Get("VIP2").texture; Name.color = new Color(251 / 255f, 236 / 255f, 108 / 255f, 1); } else if (vip == 3) { VipBorder.texture = App.Instance.ImageManger.Get("VIP3").texture; Name.color = new Color(183 / 255f, 55 / 255f, 219 / 255f, 1); } }
public void ShowCardType(PokerSide side) { CardType.gameObject.SetActive(true); List <PokerCard> cardList = new List <PokerCard>(side.Cards); PokerCardType cardType = PokerHelper.GetCardsType(ref cardList); CardType.sprite = Resources.Load <Sprite>("cardtype/" + cardType); }
private void LicensingToOneSide(PokerSide oneSide, int num) { for (int i = 0; i < num; i++) { PokerCard card = CardLibrary.FirstOrDefault(); oneSide.Cards.Add(card); CardLibrary.Remove(card); } }
IEnumerator Start() { btnSit.SetActive(false); while (PokerObserver.Game.gameDetails == null) { yield return(new WaitForEndOfFrame()); } bool active = false; if (PokerObserver.Game.MAX_PLAYER_IN_GAME == 5) { if (CurrentSide == PokerSide.Slot_1) { active = true; } else if (CurrentSide == PokerSide.Slot_3) { CurrentSide = PokerSide.Slot_2; active = true; } else if (CurrentSide == PokerSide.Slot_5) { CurrentSide = PokerSide.Slot_3; active = true; } else if (CurrentSide == PokerSide.Slot_6) { CurrentSide = PokerSide.Slot_4; active = true; } else if (CurrentSide == PokerSide.Slot_8) { CurrentSide = PokerSide.Slot_5; active = true; } else if (CurrentSide == PokerSide.Slot_2) { CurrentSide = PokerSide.Slot_6; } else if (CurrentSide == PokerSide.Slot_4) { CurrentSide = PokerSide.Slot_7; } else if (CurrentSide == PokerSide.Slot_7) { CurrentSide = PokerSide.Slot_8; } } else { active = true; } SetActiveButton(active); }
void ExcuteTimeOut() { LogHelper.Log("Poker ExcuteTimeOut:" + CurrentCommand); if (CurrentCommand == PokerCommand.Operation)//播色子动画超时 { PokerSide currentSide = Battleground.Battle.Sides.FirstOrDefault(c => c.Order == Battleground.Battle.CurrentSideOrder); Battleground.OperationBack(currentSide.AccountID, PokerOperationType.Discard, false, ""); } }
public void Settlement() { LogHelper.DebugLog("Settlement begin1..."); //自动结算,如果当前只有一个玩家,这个玩家赢得所有,如果不只一个就开始比牌 List <PokerSide> winSides = new List <PokerSide>(); foreach (var s in Battle.Sides) { if (s.IsFlipCard) { continue; } if (winSides.Count == 0) { winSides.Add(s); } else { PokerSide oneSide = winSides.FirstOrDefault(); List <PokerCard> currentSiderCards = new List <PokerCard>(oneSide.Cards); List <PokerCard> targetSiderCards = new List <PokerCard>(s.Cards); int compareResult = PokerHelper.CardGroupCompare(ref currentSiderCards, ref targetSiderCards); if (compareResult == 0) { winSides.Add(s); } else if (compareResult < 0) { winSides.Clear(); winSides.Add(s); } } } //开始结算金币 LogHelper.DebugLog("Settlement begin2..."); if (winSides.Count > 0) { int winGold = Battle.BetGoldNum / winSides.Count; foreach (var s in winSides) { s.WinGold = winGold; s.Gold += winGold; try { new AccountService().WinGold(int.Parse(s.AccountID), winGold); } catch (Exception ex) { LogHelper.LogError(ex.StackTrace); } } } LogHelper.DebugLog("Settlement begin3..."); ToPokerCleintCommand.SendToClient(PokerCommand.Settlement, Battle); CleanUpAndRestart(); }
/// <summary> /// 同步数据,玩家在网络不好,或是断线重连时会直接显示当前数据 /// </summary> /// <param name="battle"></param> public void SynchronousData(PokerBattle battle) { Sender.BattleCode = battle.ID; if (Page_Poker == null) { return; } if (battle.IsStarted) { Page_Poker.BattleCanOperation(); } //同步玩家信息 PokerSide mySide = battle.Sides.FirstOrDefault(c => c.AccountID == Sender.UserID); if (mySide == null) { return; } int orderOffset = mySide.Order - 1; foreach (var p in Page_Poker.PlayerUIList) { int newOrder = p.Order + orderOffset; if (newOrder > 5) { newOrder = newOrder % 5; } PokerSide side = battle.Sides.FirstOrDefault(c => c.Order == newOrder); if (side != null) { p.Show(side.NickName, side.Face, side.Gold, side.Vip, System.Convert.ToInt32(side.AccountID), side, side.AccountID == Session.UserID.ToString(), side.Order == battle.CurrentSideOrder); } else { p.gameObject.SetActive(false); } } Page_Poker.BattleUICtr.ChangeUI(battle.TrunNum, battle.BetGoldNum); if (battle.CurrentSideOrder == mySide.Order && battle.Step == PokerCommand.Operation) { Page_Poker.OperationUICtr.Show(battle, false); Page_Poker.BattleUICtr.DownNumCtr.Begin(); } else { Page_Poker.OperationUICtr.Hide(); Page_Poker.BattleUICtr.DownNumCtr.Hide(); } }
public void LookSelfCard(PokerSide side, bool isSessionPlayer) { foreach (var c in Cards) { if (isSessionPlayer && side.IsFlipCard) { c.Flip(); } else { c.DeFlip(); } } }
public void Leave(string accountID) { PokerSide side = Battle.Sides.FirstOrDefault(c => c.AccountID == accountID); if (side.BatGold > 0) { Battle.Msg = "-1"; } else { Battle.Msg = accountID; ToPokerCleintCommand.SendToClient(PokerCommand.Leave, Battle); Battle.Sides.Remove(side); } }
public void ShowBetGold(PokerSide side, bool isCurrentPlayer) { if (side.BatGold == 0) { return; } XiaZhu.gameObject.SetActive(true); if (isCurrentPlayer) { XiaZhuNum.text = side.BatGold.ToString(); //金币动画 XiaZhu.transform.localScale = Vector3.zero; XiaZhu.transform.DOScale(0.6f, 0.16f); PlayGoldToMyBet(side.BatGold); } }
IEnumerator Start() { btnSit.SetActive(false); while (PokerObserver.Game.gameDetails == null) yield return new WaitForEndOfFrame(); bool active = false; if(PokerObserver.Game.MAX_PLAYER_IN_GAME == 5) { if (CurrentSide == PokerSide.Slot_1) active = true; else if (CurrentSide == PokerSide.Slot_3) { CurrentSide = PokerSide.Slot_2; active = true; } else if (CurrentSide == PokerSide.Slot_5) { CurrentSide = PokerSide.Slot_3; active = true; } else if (CurrentSide == PokerSide.Slot_6) { CurrentSide = PokerSide.Slot_4; active = true; } else if (CurrentSide == PokerSide.Slot_8) { CurrentSide = PokerSide.Slot_5; active = true; } else if (CurrentSide == PokerSide.Slot_2) CurrentSide = PokerSide.Slot_6; else if (CurrentSide == PokerSide.Slot_4) CurrentSide = PokerSide.Slot_7; else if (CurrentSide == PokerSide.Slot_7) CurrentSide = PokerSide.Slot_8; } else { active = true; } SetActiveButton(active); }
public void Settlement(PokerBattle battle) { TheBattle = battle; //播放玩家获得金币动画 PokerSide mySide = battle.Sides.FirstOrDefault(c => c.AccountID == Sender.UserID); if (mySide == null) { return; } int orderOffset = mySide.Order - 1; float maxTime = 0; foreach (var p in Page_Poker.PlayerUIList) { int newOrder = p.Order + orderOffset; if (newOrder > 5) { newOrder = newOrder % 5; } PokerSide side = battle.Sides.FirstOrDefault(c => c.Order == newOrder); if (side != null && side.WinGold > 0) { float needTime = p.PlayGoldAllBetToMySelf(side.WinGold); if (needTime > maxTime) { maxTime = needTime; } } //所有玩家翻牌 if (side != null && !side.IsDisCard) { foreach (var card in p.Cards) { card.Flip(); } p.ShowCardType(side); } } this.Invoke("OnSettlementComplatedSynchronousData", maxTime); Sender.SetCommandLazyTime(maxTime + 2f); }
public void SendTextMsg(string battleID, string accountID, string textData) { LogHelper.DebugLog("Poker收到:" + accountID + " 发来的SendTextMsg"); PokerBattleground bg = PokerBattlegroundManager.Instance.Find(battleID); SocketServer socketServer = PokerServer.Instance.GetServer(); PokerBattle soundBattle = new PokerBattle(); PokerSide currentSide = bg.Battle.Sides.FirstOrDefault(c => c.AccountID == accountID); soundBattle.CurrentSideOrder = currentSide.Order; soundBattle.Sides = bg.Battle.Sides; soundBattle.Step = PokerCommand.SendTextMsg; soundBattle.Msg = textData; LemonMessage msg = new LemonMessage(); msg.Body = new JsonSerialize().SerializeToString(soundBattle); ToPokerCleintCommand.SendMsgToAllClient(PokerCommand.SendTextMsg, soundBattle, msg); }
void OnPlayerItemClicked(GameObject sender) { Hide(); string id = sender.name.Split('_')[1]; PokerSide mySide = DataBattle.Sides.FirstOrDefault(c => c.AccountID == Session.UserID.ToString()); PokerSide targetSide = DataBattle.Sides.FirstOrDefault(c => c.AccountID == id); int goldnum = DataBattle.CurrentNoteNum * 2; if (mySide.IsFlipCard && targetSide.IsFlipCard) { goldnum = DataBattle.CurrentNoteNum; } if (mySide.Gold < goldnum) { App.Instance.HintBox.Show("金币不足"); return; } bool islook = GameObject.FindObjectOfType <PokerOperationUICtr>().BtnLook.isOn; GameObject.FindObjectOfType <Page_Poker>().SendCommand.SendOperationBack(PokerOperationType.CompareCard, islook, id); }
void OnBtnLookClicked(GameObject sender) { PokerSide mySide = showBattle.Sides.FirstOrDefault(c => c.AccountID == Session.UserID.ToString()); SoundManager.Instance.PlaySound("音效/按钮"); BtnLook.isOn = true; if (mySide.IsFlipCard) { return; } List <PokerPlayerUICtr> plist = GameObject.FindObjectOfType <Page_Poker>().PlayerUIList; PokerPlayerUICtr myPlayer = plist.FirstOrDefault(c => c.UID == Session.UserID); if (myPlayer != null) { foreach (var card in myPlayer.Cards) { card.Flip(); } } Show(showBattle, BtnLook.isOn); }
public void OneTrunComplated(PokerBattle battle) { Page_Poker.BattleUICtr.ReStartTip.gameObject.SetActive(false); TheBattle = battle; if (battle.IsStarted) { Page_Poker.BattleCanOperation(); } //播放玩家下注的金币动画 PokerSide mySide = battle.Sides.FirstOrDefault(c => c.AccountID == Sender.UserID); if (mySide == null) { return; } int orderOffset = mySide.Order - 1; float maxTime = 0; foreach (var p in Page_Poker.PlayerUIList) { int newOrder = p.Order + orderOffset; if (newOrder > 5) { newOrder = newOrder % 5; } PokerSide side = battle.Sides.FirstOrDefault(c => c.Order == newOrder); if (side != null) { float needTime = p.PlayGoldToAllBet(battle.CurrentNoteNum); if (needTime > maxTime) { maxTime = needTime; } } } this.Invoke("OnComplatedSynchronousData", maxTime); Sender.SetCommandLazyTime(maxTime + 0.1f); }
public void Operation() { if (Battle.TrunNum >= 10 || Battle.Sides.Count(c => !c.IsDisCard) <= 1) { Settlement(); return; } if (Battle.CurrentSideOrder == 0) { int randomIndex = random.Next(0, Battle.Sides.Count); Battle.CurrentSideOrder = Battle.Sides[randomIndex].Order; } else { PokerSide side = Battle.Sides.FirstOrDefault(c => c.Order == (Battle.CurrentSideOrder + 1)); if (side == null) { side = Battle.Sides.OrderBy(c => c.Order).FirstOrDefault(); } Battle.CurrentSideOrder = side.Order; } Countdown.SetCommand(PokerCommand.Operation); ToPokerCleintCommand.SendToClient(PokerCommand.Operation, Battle); }
public void OperationBack(PokerBattle battle) { SynchronousData(battle); //播放玩家下注的金币动画 PokerSide mySide = battle.Sides.FirstOrDefault(c => c.AccountID == Sender.UserID); if (mySide == null) { return; } int orderOffset = mySide.Order - 1; foreach (var p in Page_Poker.PlayerUIList) { int newOrder = p.Order + orderOffset; if (newOrder > 5) { newOrder = newOrder % 5; } PokerSide side = battle.Sides.FirstOrDefault(c => c.Order == newOrder); if (side != null) { p.ShowBetGold(side, battle.CurrentSideOrder == side.Order); } } string soundSex = PlayerPrefs.GetString("SoundSex"); if (battle.OperationType == PokerOperationType.Bet) { if (soundSex == "Man") { SoundManager.Instance.PlaySound("PokerSound/OX_RAISE_MALE_SOUND"); } else { SoundManager.Instance.PlaySound("PokerSound/OX_RAISE_FEMALE_SOUND"); } Sender.SetCommandLazyTime(2.3f); } else if (battle.OperationType == PokerOperationType.Follow) { if (soundSex == "Man") { SoundManager.Instance.PlaySound("PokerSound/OX_CALL_MALE_SOUND"); } else { SoundManager.Instance.PlaySound("PokerSound/OX_CALL_FEMALE_SOUND"); } Sender.SetCommandLazyTime(2.3f); } else if (battle.OperationType == PokerOperationType.Discard) { if (soundSex == "Man") { SoundManager.Instance.PlaySound("PokerSound/OX_FOLD_MALE_SOUND"); } else { SoundManager.Instance.PlaySound("PokerSound/OX_FOLD_FEMALE_SOUND"); } Sender.SetCommandLazyTime(0.1f); } else if (battle.OperationType == PokerOperationType.CompareCard) { if (soundSex == "Man") { SoundManager.Instance.PlaySound("PokerSound/OX_BP_MALE_SOUND"); } else { SoundManager.Instance.PlaySound("PokerSound/OX_BP_FEMALE_SOUND"); } PokerSide currentSide = battle.Sides.FirstOrDefault(c => c.Order == battle.CurrentSideOrder); if (currentSide != null) { PokerPlayerUICtr currentPlayer = Page_Poker.PlayerUIList.FirstOrDefault(c => c.UID == int.Parse(currentSide.AccountID)); PokerPlayerUICtr targetPlayer = Page_Poker.PlayerUIList.FirstOrDefault(c => c.UID == int.Parse(battle.OperationPar1)); if (currentPlayer != null && targetPlayer != null && (mySide.AccountID == currentPlayer.UID.ToString() || mySide.AccountID == targetPlayer.UID.ToString())) { //播放3秒,3秒后再处理新命令 Page_Poker.SendCommand.SetCommandLazyTime(3); foreach (var card in currentPlayer.Cards) { card.Flip(); } foreach (var card in targetPlayer.Cards) { card.Flip(); } } } Sender.SetCommandLazyTime(5f); } }
public void Show(PokerBattle battle, bool look) { showBattle = battle; this.gameObject.SetActive(true); PokerSide mySide = battle.Sides.FirstOrDefault(c => c.AccountID == Session.UserID.ToString()); if (battle.TrunNum > 1) { BtnLook.gameObject.SetActive(true); } else { BtnLook.gameObject.SetActive(false); } int noteNum = battle.CurrentNoteNum; if (look) { noteNum = noteNum * 2; } if (mySide.Gold < noteNum) { BtnList[0].interactable = false; BtnList[2].interactable = false; } else { BtnList[0].interactable = true; BtnList[2].interactable = true; } BtnList[3].GetComponentInChildren <Text>().text = (noteNum * 2).ToString(); if (mySide.Gold < noteNum * 2) { BtnList[3].interactable = false; } else { BtnList[3].interactable = true; } BtnList[4].GetComponentInChildren <Text>().text = (noteNum * 4).ToString(); if (mySide.Gold < noteNum * 4) { BtnList[4].interactable = false; } else { BtnList[4].interactable = true; } BtnList[5].GetComponentInChildren <Text>().text = (noteNum * 6).ToString(); if (mySide.Gold < noteNum * 6) { BtnList[5].interactable = false; } else { BtnList[5].interactable = true; } if (!look) { if (mySide.IsFlipCard) { BtnLook.isOn = true; } else { BtnLook.isOn = false; } } }
public PokerGPSide GetPokerSide(PokerSide side) { return(Array.Find <PokerGPSide>(arrayPokerSide, s => s.CurrentSide == side)); }
public void SendTextMsg(PokerBattle battle) { string[] msgData = battle.Msg.Split('|'); string msgName = msgData[0]; string soundSex = msgData[1]; string msgContent = msgData[2]; PokerSide mySide = battle.Sides.FirstOrDefault(c => c.AccountID == Sender.UserID); int orderOffset = mySide.Order - 1; foreach (var p in Page_Poker.PlayerUIList) { int newOrder = p.Order + orderOffset; if (newOrder > 5) { newOrder = newOrder % 5; } if (newOrder == battle.CurrentSideOrder) { p.ShowText(msgContent); } } if (soundSex == "Man") { if (msgName == "ChatMoreUsed01") { SoundManager.Instance.PlaySound("语音/男1"); } else if (msgName == "ChatMoreUsed03") { SoundManager.Instance.PlaySound("语音/男2"); } else if (msgName == "ChatMoreUsed05") { SoundManager.Instance.PlaySound("语音/男3"); } else if (msgName == "ChatMoreUsed07") { SoundManager.Instance.PlaySound("语音/男4"); } else if (msgName == "ChatMoreUsed09") { SoundManager.Instance.PlaySound("语音/男5"); } } else { if (msgName == "ChatMoreUsed01") { SoundManager.Instance.PlaySound("语音/女1"); } else if (msgName == "ChatMoreUsed03") { SoundManager.Instance.PlaySound("语音/女2"); } else if (msgName == "ChatMoreUsed05") { SoundManager.Instance.PlaySound("语音/女3"); } else if (msgName == "ChatMoreUsed07") { SoundManager.Instance.PlaySound("语音/女4"); } else if (msgName == "ChatMoreUsed09") { SoundManager.Instance.PlaySound("语音/女5"); } else if (msgName == "ChatMoreUsed11") { SoundManager.Instance.PlaySound("语音/女6"); } } Sender.SetCommandLazyTime(0); }
private void ShowCard(PokerSide side, bool isSessionPlayer) { if (side.Cards.Count == 0) { CardParent.SetActive(false); Vector2 pos = Vector2.zero; if (side.Order == 1) { pos = new Vector2(131.5f, 71.1f); } else if (side.Order == 2) { pos = new Vector2(214.4001f, -12.5f); } else if (side.Order == 3) { pos = new Vector2(215f, -121.9f); } else if (side.Order == 4) { pos = new Vector2(-87.89999f, -121.9f); } else if (side.Order == 5) { pos = new Vector2(-88.60001f, -13.7f); } for (int i = 0; i < Cards.Count; i++) { PokerCardCtr card = Cards[i]; card.GetComponent <RectTransform>().anchoredPosition = pos; } } else { CardParent.SetActive(true); if (IsCardShowed) { return; } IsCardShowed = true; float intervalTime = 0; for (int i = 0; i < Cards.Count; i++) { PokerCardCtr card = Cards[i]; card.Show(side.Cards[i].Color, side.Cards[i].Num); Sequence sequence = DOTween.Sequence(); sequence.AppendInterval(intervalTime); sequence.AppendCallback(new TweenCallback(PlayCardSound)); if (isSessionPlayer) { sequence.Append(card.GetComponent <RectTransform>().DOLocalMove(new Vector3(-112 + i * 54, 0, 0), 0.3f)); } else { sequence.Append(card.GetComponent <RectTransform>().DOLocalMove(new Vector3(-112 + i * 20, 0, 0), 0.3f)); } intervalTime = intervalTime + 0.3f; } } }
public PokerGPSide GetPokerSide(PokerSide side) { return Array.Find<PokerGPSide>(arrayPokerSide, s => s.CurrentSide == side); }
public void OperationBack(string accountID, PokerOperationType operationType, bool look, string par1) { Countdown.ClearCommand(); PokerSide currentSider = Battle.Sides.FirstOrDefault(c => c.AccountID == accountID); int uid = Convert.ToInt32(accountID); if (operationType == PokerOperationType.Bet) { int goldnum = Convert.ToInt32(par1); if (look && !currentSider.IsFlipCard) { goldnum = goldnum + this.Battle.CurrentNoteNum; currentSider.IsFlipCard = true; } currentSider.BatGold = goldnum; currentSider.Gold -= goldnum; this.Battle.CurrentNoteNum = goldnum; } else if (operationType == PokerOperationType.CompareCard) { string targetAccountID = par1; PokerSide targetSider = Battle.Sides.FirstOrDefault(c => c.AccountID == targetAccountID); int goldnum = this.Battle.CurrentNoteNum * 2; if (currentSider.IsFlipCard && targetSider.IsFlipCard) { goldnum = this.Battle.CurrentNoteNum; } if (look) { currentSider.IsFlipCard = true; } List <PokerCard> currentSiderCards = new List <PokerCard>(currentSider.Cards); List <PokerCard> targetSiderCards = new List <PokerCard>(targetSider.Cards); int compareResult = PokerHelper.CardGroupCompare(ref currentSiderCards, ref targetSiderCards); if (compareResult <= 0) { currentSider.IsDisCard = true; } else { targetSider.IsDisCard = true; } currentSider.BatGold = goldnum; currentSider.Gold -= goldnum; } else if (operationType == PokerOperationType.Discard) { currentSider.IsDisCard = true; } else if (operationType == PokerOperationType.Follow) { int goldnum = this.Battle.CurrentNoteNum; if (look && !currentSider.IsFlipCard) { goldnum = goldnum + this.Battle.CurrentNoteNum; currentSider.IsFlipCard = true; } currentSider.BatGold = goldnum; currentSider.Gold -= goldnum; this.Battle.CurrentNoteNum = goldnum; } Battle.OperationType = operationType; Battle.OperationLook = look; Battle.OperationPar1 = par1; ToPokerCleintCommand.SendToClient(PokerCommand.OperationBack, Battle); //每回合扣玩家金币,把金币放到战斗托管中心 ThisTrunOperationNum++; if (ThisTrunOperationNum >= Battle.Sides.Count) { Battle.TrunNum++; ThisTrunOperationNum = 0; foreach (var s in Battle.Sides) { if (s.BatGold > 0) { this.Battle.BetGoldNum += s.BatGold; new AccountService().DeductedGold(int.Parse(s.AccountID), s.BatGold); } s.BatGold = 0; } ToPokerCleintCommand.SendToClient(PokerCommand.OneTrunComplated, Battle); } Operation(); }