private void DoJoinTable() { Debug.Log("Joining table..."); try { (clientInfo.TableID, game.PlayerRealPosition) = _pokerClient.JoinTable(clientInfo); } catch (RpcException ex) { _mRPCErrorEvent.Invoke(ex.ToString()); return; } Debug.Log("Table ID: " + clientInfo.TableID); Debug.Log("Player Position: " + game.PlayerRealPosition); // Kick off background refresh thread for Game StartInfoStream(); }