Example #1
0
        public static void PackParty(this PokemonUnity.Monster.Pokemon[] Party)
        {
            PokemonUnity.Monster.Pokemon[] packedArray = new PokemonUnity.Monster.Pokemon[Party.Length];
            int i2 = 0;             //counter for packed array

            for (int i = 0; i < Party.Length; i++)
            {
                if (Party[i].IsNotNullOrNone())                // != null || Party[i].Species != Pokemons.NONE)
                {
                    //if next object in box has a value
                    packedArray[i2] = Party[i];  //add to packed array
                    i2 += 1;                     //ready packed array's next position
                }
            }
            for (int i = 0; i < Party.Length; i++)
            {
                Party[i] = packedArray[i];
            }
        }
Example #2
0
 public static bool IsNotNullOrNone(this PokemonUnity.Monster.Pokemon pokemon)
 {
     return(pokemon != null && pokemon.Species != Pokemons.NONE);
 }