private void animateSecondCard(PokemonCardView card, double ratioFromCenter)
        {
            card.MainImage.Opacity = LimitRange((ratioFromCenter - 0.3) * 3, 0, 1);

            var scale = LimitRange(ratioFromCenter * 1.25, 0, 1);

            card.MainImage.Scale = scale;


            Debug.WriteLine($"Y2: {card.MainImage.Height}");
            card.MainImage.TranslationY = (card.MainImage.Height - scale * card.MainImage.Height) / 2;
        }
        private void animateFirstCard(PokemonCardView card, double ratioFromCenter)
        {
            var delayCardOpacityFactor  = 0.6;
            var delayImageScaleFactor   = 0.4;
            var delayImageOpacityFactor = 0.3;

            MainCardView.CurrentView.Opacity = LimitRange((1 + delayCardOpacityFactor) - ratioFromCenter, 0, 1);

            var scale = LimitRange((1 + delayImageScaleFactor) - (ratioFromCenter * 1.75), 0.2, 1);

            card.MainImage.Scale = scale;
            Debug.WriteLine($"Y1: {((1 - scale) * card.MainImage.Height)/2}");
            card.MainImage.TranslationY = ((1 - scale) * card.MainImage.Height) / 2;


            card.MainImage.Opacity = LimitRange((1 + delayImageOpacityFactor) - (ratioFromCenter * 1.5), 0, 1);

            if (ratioFromCenter > 0 && scale == 1)
            {
                card.ScaleTo(0.95, 50);
            }
        }