public static void OpponentAttack(Pokemon trainerPokemon, Pokemon opponentPokemon)
        {
            double opponentDamage = opponentPokemon.CalculateDamage(opponentPokemon);

            trainerPokemon.HP -= Convert.ToInt32(opponentDamage);
            Console.WriteLine($"{opponentPokemon.name.english} damaged {opponentDamage}! {opponentPokemon.name.english} {opponentPokemon.HP} lives health.\n");
        }
        public static void Attack(Pokemon trainerPokemon, Pokemon opponentPokemon)
        {
            double trainerDamage = trainerPokemon.CalculateDamage(opponentPokemon);

            opponentPokemon.HP -= Convert.ToInt32(trainerDamage);
            Console.WriteLine($"{trainerPokemon.name.english} damaged {trainerDamage}! {trainerPokemon.name.english} {trainerPokemon.HP} lives health.");
        }
        public static void Battle(Pokemon wildPokemon, Trainer trainer)
        {
            Random  rnd             = new Random();
            Pokemon selectedPokemon = Menu.SelectPokemon(trainer);


            while (selectedPokemon.HP > 0 || wildPokemon.HP > 0)
            {
                Console.WriteLine("1. Attack\n2. Go to Bag");
                Console.Write("->");
                choice = Convert.ToInt32(Console.ReadLine());
                switch (choice)
                {
                case 1:
                    Attack(selectedPokemon, wildPokemon);
                    break;

                case 2:
                    UseItem.GoToBag(wildPokemon, trainer);
                    break;

                default:
                    Console.WriteLine("Opss! You missed your attack chance.\n");
                    break;
                }

                double wildPokemonDamage = wildPokemon.CalculateDamage(wildPokemon);
                selectedPokemon.HP -= Convert.ToInt32(wildPokemonDamage);
                Console.WriteLine($"{wildPokemon.name.english} damaged {wildPokemonDamage}! {selectedPokemon.name.english} {selectedPokemon.HP} lives health.\n");

                if (selectedPokemon.HP <= 0)
                {
                    selectedPokemon.Status = false;
                    Console.WriteLine($"{selectedPokemon.name.english} passed out!\nYou should go to PokeCenter!\n");

                    Menu.MainActions(trainer);
                    break;
                }
                else if (wildPokemon.HP <= 0)
                {
                    wildPokemon.Status = false;
                    Console.WriteLine($"{wildPokemon.name.english} passed out! You win!\n");
                    selectedPokemon.EXP += rnd.Next(10, 20);


                    Menu.MainActions(trainer);
                    break;
                }
            }

            Menu.MainActions(trainer);
        }