private void OnAddSaveClicked(object sender, RoutedEventArgs e)
        {
            OpenFileDialog fileDialog = new OpenFileDialog();

            fileDialog.Title  = "Add Generation III Save";
            fileDialog.Filter = "GBA and GameCube Saves (*.sav, *.gci)|*.sav;*.gci|GBA Saves (*.sav)|*.sav|GameCube Saves (*.gci)|*.gci|All Files (*.*)|*.*";
            var result = fileDialog.ShowDialog(this);

            if (result.HasValue && result.Value)
            {
                string filePath = fileDialog.FileName;

                filePath = System.IO.Path.GetFullPath(filePath);
                foreach (ListViewItem item in gameSaves)
                {
                    GameSaveFileInfo save = item.Tag as GameSaveFileInfo;
                    if (filePath.ToLower() == System.IO.Path.GetFullPath(save.FilePath).ToLower())
                    {
                        TriggerMessageBox.Show(this, "This game save already exists", "Already Exists");
                        return;
                    }
                }

                try {
                    FileInfo         fileInfo = new FileInfo(filePath);
                    GameSaveFileInfo gameSaveFile;
                    GameTypes        gameType   = GameTypes.Any;
                    bool             isJapanese = false;
                    if (fileInfo.Length == 131072 || fileInfo.Length == 65536 || fileInfo.Length == 139264)
                    {
                        var results = SelectGameTypeFullWindow.ShowDialog(this, false);
                        if (results != null)
                        {
                            gameType   = results.GameType;
                            isJapanese = results.IsJapanese;
                        }
                    }
                    gameSaveFile = PokeManager.MakeNewGameSaveFileInfo(filePath, gameType, isJapanese);

                    ListViewItem listViewItem = new ListViewItem();
                    FillListViewItem(gameSaveFile, listViewItem);
                    gameSaves.Add(listViewItem);

                    listViewGameSaves.SelectedIndex = listViewGameSaves.Items.Count - 1;
                    // Hackish thing to make sure the list view is always scrolled at the bottom when adding a new box
                    //http://stackoverflow.com/questions/211971/scroll-wpf-listview-to-specific-line

                    /*VirtualizingStackPanel vsp =
                     * (VirtualizingStackPanel)typeof(ItemsControl).InvokeMember("_itemsHost",
                     *      BindingFlags.Instance | BindingFlags.GetField | BindingFlags.NonPublic, null,
                     *      listViewGameSaves, null);
                     * double scrollHeight = vsp.ScrollOwner.ScrollableHeight;
                     * vsp.SetVerticalOffset(vsp.ScrollOwner.ScrollableHeight * 2);*/

                    listViewGameSaves.ScrollIntoView(listViewGameSaves.SelectedItem);
                    ((Control)listViewGameSaves.SelectedItem).Focus();
                }
                catch (Exception ex) {
                    MessageBoxResult result2 = TriggerMessageBox.Show(this, "Error loading game save file. Would you like to see the error?", "Read Error", MessageBoxButton.YesNo);
                    if (result2 == MessageBoxResult.Yes)
                    {
                        ErrorMessageBox.Show(ex);
                    }
                }
            }
        }