Example #1
0
    // Use this for initialization
    void Start()
    {
        target          = GetComponent <PointsPCD>();
        target.dataPath = @"\test1_pcd";

        target1          = GameObject.Find("CubeCreator").GetComponent <cubePCD>();
        target1.dataPath = @"\test2_pcd";

        //MakeCube();

        recThread = new Thread(() => readBytes());
        recThread.IsBackground = true;
        recThread.Start();

        sw = new System.Diagnostics.Stopwatch();

        sw.Start();
        sw.Stop();
        print(sw.Elapsed);

        /*
         * udpThread = new Thread(() => ReadUDP());
         * udpThread.IsBackground = true;
         * udpThread.Start();
         */
    }
Example #2
0
    void MakePCD()
    {
        try{
            Destroy(GameObject.Find("test1_pcd"));
        } catch (Exception e) {
            print("EEEEE: " + e.ToString());
        }

        Debug.Log("LOADING PCD");
        if (target == null)
        {
            target          = GetComponent <PointsPCD>();
            target.dataPath = @"\test1_pcd";
        }
//		target.dataPath = @"\PointCloud\example";
//		target.enable = true;
        target.makeCloud();
        val = false;
    }