public void Start()
 {
     saveSerial = GetComponent <SaveSerial>();
     saveSerial.LoadGame();
     points.ChangePointsView(saveSerial.PointsCurrentValue);
     loaderOpenLevels.LoadOpenLevels(saveSerial.OpenLevels);
 }
Example #2
0
 public void LoadProgress()
 {
     saveSerial = GetComponent <SaveSerial>();
     saveSerial.LoadGame();
     points.ChangePointsView(saveSerial.PointsCurrentValue);
 }