public void AssignPointStore(PointStore pointStore, Hashtable axisMap, MoveToPointHandler moveToPointHandler) { this.pointStore = pointStore; this.axisMap = axisMap; // only one handler allowed if (moveToPointHandler != null) { this.moveToPointHandler = moveToPointHandler; buttonMove.Enabled = true; } else { buttonMove.Enabled = false; } pointStoreViewer1.AssignPointStore(pointStore); }
public void AssignPointStore(PointStore pointStore, Hashtable axisMap) { AssignPointStore(pointStore, axisMap, null); }