Example #1
0
        internal static void Structs()
        {
            // Simple examples
            var myPoint = new PointExtended {
                X = 1, Y = 1, Z = 1
            };

            Console.WriteLine($"PointExtended Before: X {myPoint.X}, Y {myPoint.Y}, Z {myPoint.Z}");

            // Classic pass the struct by blue --> copy value type and slow and memory expensive!
            UpdateValuesWithoutIn(myPoint);

            // ref/out/in avoid copying the value type!
            // In pass the struct by reference --> no-value-copy fast!
            UpdateValues(myPoint);

            Console.WriteLine($"PointExtended After: X {myPoint.X}, Y {myPoint.Y}, Z {myPoint.Z}");

            var pointExtendedReadonly = new PointExtendedReadonly(1, 1, 1);

            Console.WriteLine($"PointExtendedReadonly ReadOnly: X {pointExtendedReadonly.X}, Y {pointExtendedReadonly.Y}, Z {pointExtendedReadonly.Z}");

            // The values cannot be changed!
            UpdateValuesReadOnly(pointExtendedReadonly);

            var pointExtendedReadonlyRef = new PointExtendedReadonlyRef(1, 1, 1);

            Console.WriteLine($"ReadOnlyRef: X {pointExtendedReadonlyRef.X}, Y {pointExtendedReadonlyRef.Y}, Z {pointExtendedReadonlyRef.Z}");

            PointExtended firstPoint = new PointExtended(1, 1, 1);
            PointExtended otherPoint = firstPoint;

            otherPoint.X = 2;

            // The firstPoint.X still 1 the value type is always copied!
            Console.WriteLine(firstPoint.X);

            // I have replaced the firstPoint with the otherPoint!
            var thirdPoint = firstPoint.Replace(otherPoint);

            Console.WriteLine(firstPoint.X);

            var areEquals = firstPoint.Equals(otherPoint);

            areEquals = areEquals && firstPoint.Equals(thirdPoint); // true.

            Console.WriteLine(areEquals);

            // Bug by overload is fixed!
            var buBugInOverlodaResolutiongIn = new BugInOverlodaResolution();
            var x = 5;

            buBugInOverlodaResolutiongIn.M(in x);
            //bugIn.M(y); // Working with version  VS 15.6 preview 2  or a later version!

            Console.ReadLine();
        }
Example #2
0
 public PointExtended Replace(PointExtended other)
 {
     this = other;
     return(other);
 }
Example #3
0
 public PointExtended(PointExtended other)
 {
     this = other;
 }
Example #4
0
 static void UpdateValuesWithoutIn(PointExtended myPoint)
 {
     myPoint.X++;
     myPoint.Y++;
     myPoint.Z++;
 }