Example #1
0
    public void AddItems(Item item, int count)
    {
        Pocket pocket = pockets.Find(x => x.Item.Name == item.Name);

        if (pocket != null)
        {
            pocket.AddItems(count);
        }
        else
        {
            pockets.Add(new Pocket(item, count));
        }

        if (TotalWeight > MaxWeight)
        {
            GetComponent <CharacterController2D>().CanJump = false;
        }
    }