Example #1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetMouseButtonDown(0))
        {
            Ray        ray = Camera.main.ScreenPointToRay(Input.mousePosition);
            RaycastHit hit = new RaycastHit();

            if (Physics.Raycast(ray, out hit))
            {
                GameObject obj = hit.collider.gameObject;
                Debug.Log("touchObject=" + obj.name);
                PluginUniv.touchObject();
            }

            //オブジェクト作るテスト
            Dictionary <string, decimal> data = new Dictionary <string, decimal>();
            data.Add("id", 5);
            data.Add("longitude", (decimal)Input.location.lastData.longitude);
            data.Add("latitude", (decimal)Input.location.lastData.latitude);
//			data.Add("longitude", 139.702762m);
//			data.Add("latitude", 35.649982m);

            CreateObject createobject = new CreateObject();

            createobject.CreateArObject(data);
        }
    }
Example #2
0
 // Update is called once per frame
 void Update()
 {
     if (Input.deviceOrientation != devOri)
     {
         PluginUniv.checkQpaque();
         devOri = Input.deviceOrientation;
     }
 }
Example #3
0
 void Start()
 {
     PluginUniv.startCamera();
 }