public void CreateThreePlayers() { CreateTwoPlayers(); _player3 = new BJPlayer(3, this); PlayersMassiv.Add(_player3); PlayersNumber = 3; _player3.TakeTwoStartCards(); NextTurnEvent += _player3.TurnReaction; }
public void CreateFourPlayers() { CreateThreePlayers(); _player4 = new BJPlayer(4, this); PlayersMassiv.Add(_player4); _player4.TakeTwoStartCards(); PlayersNumber = 4; NextTurnEvent += _player4.TurnReaction; }
public void CreateTwoPlayers() { MainPlayer = new BJPlayer(1, this); _player2 = new BJPlayer(2, this); PlayersMassiv.Add(MainPlayer); PlayersMassiv.Add(_player2); PlayersNumber = 2; MainPlayer.TakeTwoStartCards(); _player2.TakeTwoStartCards(); NextTurnEvent += _player2.TurnReaction; }