Example #1
0
 // Start is called before the first frame update
 void Start()
 {
     player_Pick_Up = GetComponent <Player_Pick_Up>();
     audio          = GetComponent <AudioSource>();
     bandnum        = 0;
 }
Example #2
0
 // Start is called before the first frame update
 void Start()
 {
     player_Pick_Up = GetComponent <Player_Pick_Up>();
     bandnum        = 0;
 }