void Interrupt(PlayerVoted e) { if (e.player == player && e.yea != votedYea) { SetStatus(TaskStatus.Aborted); } }
void Vote(PlayerVoted e) { Player player = e.player; bool yea = e.yea; if (yea) { if (!yeaVotes.Contains(player)) { yeaVotes.Add(player); PlayerShiftTask shiftYea = new PlayerShiftTask(player, true); Services.TaskManager.AddTask(shiftYea); } if (nayVotes.Contains(player)) { nayVotes.Remove(player); } } else { if (!nayVotes.Contains(player)) { nayVotes.Add(player); PlayerShiftTask shiftNay = new PlayerShiftTask(player, false); Services.TaskManager.AddTask(shiftNay); } if (yeaVotes.Contains(player)) { yeaVotes.Remove(player); } } }
protected void ReceivedVote(object sender, PlayerVoted e) { var player = players.FirstOrDefault(p => p.Id == e.UserId); if (player != null) { player.Vote = e.Vote; } if (players.All(p => p.Vote != null)) { voteComplete = true; } StateHasChanged(); }
public async Task Vote(PlayerVoted playerVoted) { //var currentGame = GetCurrentGame(playerVoted.GameId); await Clients.Group(playerVoted.GameId).SendAsync(SignalRConstants.ReceiveVote, playerVoted); }